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| Setting controsl in MAME. Left Ctrl vs LeftCtrl Right Ctrl? |
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| SirPoonga:
the cfg files also store dipswitch settings and other stuff. |
| Minwah:
--- Quote from: SirPoonga on February 13, 2006, 11:59:34 am ---the cfg files also store dipswitch settings and other stuff. --- End quote --- Yeah I know, but why does the controls need to be there too, with the ctrlr system in place? |
| SirPoonga:
--- Quote from: Minwah on February 13, 2006, 12:01:08 pm ---Yeah I know, but why does the controls need to be there too, with the ctrlr system in place? --- End quote --- Actually, since the cfgs are now text based the question is why are the ctrlrs still around. I think one could combine the two systems into one now. cfgs essentially do that, just add in support for system based cfgs (like neogeo) and premade configs like the slikstik and xarcade ctrlr files. |
| Howard_Casto:
No got it backwards Sirp, minwah is correct in that the key assignments need to be removed from the cfg files, leaving ctrlr files left alone. Why? It's real simple.... cfg data, other than the key configs contain "real" data. That is data that would actually be stored on the real arcade machine via dip positions, counters, ect. Key assignments, on the other hand are virtual and pertain only to mame. Cfg data, generally should be changed when a driver is updated, while key configs, 9 times out of 10 should be left in tact. So it's more logical to keep the two data types separate rather than merging them in the cfg like they are now. Logically speaking, at least, modifying mame to work with this method would be a breeze. Input (General) and Input (This Game) would have company. Input(This Driver) and Input(This Parent) would need to be added. Also the glitch/oversight in the current ctrlr files would need to be fixed, where entries are read in the order they are printed in the file and not in the hierarchy (default,driver,parent,clone). Other than that it's just a matter of re-routing the save to the ctrlr file rather than the cfg files. Since they use the same writing method now, in theory, it'd be easy. |
| SirPoonga:
well, yeah, that's the other route to take. Either combine it all or seperate out the controls completely. |
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