Software Support > PowerMAME
PowerMAME - New Derivative Build
MikeQ:
Back on topic.
I finished up Auto setting of DRS modes when using a 49way joystick and GPWiz49. I've tested it with sinistar, galaga, Donkey kong and a few other games. It properly selects whether the 49way will act like a 49way, 2 way, 4 way or 8 way depending on the input ports and how you have your mappings setup.
For instance if you are playing sinistar (49way game) and you have the Analog inputs mapped to Axes, you get 49way. If you map to the analog Inc/Dec inputs and don't map the main analog input you get 8 way. A game such as Donkey Kong that doesn't have Analog inputs will get switched to 2h, 2v, 4 or 8 way depending on how many direction you map to and whether the game denotes the inputs specifically as 4 way. You can even do weird things like map up/dn to one 49way and left/right to another 49 for a single joystick input and each 49way will get setup properly(one as 2v and one as 2h). I doubt people will do this but I figured I'd make it robust.
This should be in 104.1. I still need to add a menu item on the TAB input menu to allow the user to override the autodeteced mode with his own menu selected mode.
The one issue I have is with diagonal 4 way. I have a hacky way to detect this but I'm wondering if Qbert is the only game that does this? Are there others?
MikeQ:
--- Quote from: JoyMonkey on February 15, 2006, 08:47:15 am ---To try and get the documentation ball rolling, I put together a quick PowerMAME Wiki here:
http://powermame.joymonkey.com
At the moment you don't need a password to edit, so if you'd like to add a description of a feature, or start a new page, please go right ahead.
--- End quote ---
Cool! I saw your PM but took of last night for my Anniversary/Valentines day. Just took a look. This is a great way to keep track of features people have been requesting.
Thanks JoyMonkey.
JoyMonkey:
--- Quote from: MikeQ on February 15, 2006, 08:49:08 am ---The one issue I have is with diagonal 4 way. I have a hacky way to detect this but I'm wondering if Qbert is the only game that does this? Are there others?
--- End quote ---
As far as I know, the only other diagonal games are Congo Bongo and Q*Berts Qubes.
MikeQ:
--- Quote from: JoyMonkey on February 15, 2006, 08:52:23 am ---
--- Quote from: MikeQ on February 15, 2006, 08:49:08 am ---The one issue I have is with diagonal 4 way. I have a hacky way to detect this but I'm wondering if Qbert is the only game that does this? Are there others?
--- End quote ---
As far as I know, the only other diagonal games are Congo Bongo and Q*Berts Qubes.
--- End quote ---
Ok, I'll test them too. Qbert was my only test game.
I just updated the Wiki. I added a sidebar catagory for what is in progress. I added what I'm working on and moved the Pause tweak to in progress. It isn't in the current release.
JoyMonkey:
Actually, according to controls.dat, "Faster, Harder, More Challenging Q*bert (prototype)" is also diagonal and not a clone of QBert; so thats another one to test out.
http://fe.donkeyfly.com/controls/gamesbycontrol.php#Diagonal%204-way%20Joystick
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