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12-way rotary - current state of the world
Tiger-Heli:
--- Quote from: Dav on February 01, 2006, 02:59:59 pm ---First let me say I don't speak for mamedev and have little input in their decisions. I only work on drivers for 8 bit games and haven't touched inputs in 5 years. I went through and changed all the shifters to work correctly in my pole cab back then, but I haven't touched a mame cab in years.
You're wrong about frontline. I can easily play it by mapping the right controls to be the same as the left :) If I want to play it correctly I use a for button 2 and the space bar for shoot. You don't have to hold the second joystick to see if the game works or not.
As for hooking up 12 buttons to play ikari, that's sounds like a lot work. If we wanted to work we'd get payed for it :)
--- End quote ---
Point taken about Frontline.
You're wrong about IKARI. If MAME were to use twelve button intputs, I could easily play it by just running forward and not worrying about rotating the sprite. :) You don't have to have the sprite rotate to see if the game works or not.
But I see what you mean. . .
Dav:
--- Quote from: Tiger-Heli on February 01, 2006, 03:08:27 pm ---
--- Quote from: Dav on February 01, 2006, 02:59:59 pm ---First let me say I don't speak for mamedev and have little input in their decisions. I only work on drivers for 8 bit games and haven't touched inputs in 5 years. I went through and changed all the shifters to work correctly in my pole cab back then, but I haven't touched a mame cab in years.
You're wrong about frontline. I can easily play it by mapping the right controls to be the same as the left :) If I want to play it correctly I use a for button 2 and the space bar for shoot. You don't have to hold the second joystick to see if the game works or not.
As for hooking up 12 buttons to play ikari, that's sounds like a lot work. If we wanted to work we'd get payed for it :)
--- End quote ---
Point taken about Frontline.
You're wrong about IKARI. If MAME were to use twelve button intputs, I could easily play it by just running forward and not worrying about rotating the sprite. :) You don't have to have the sprite rotate to see if the game works or not.
--- End quote ---
That's how I always play it, I'm not coordinated enough to use the rotate buttons. I never seem to get very far. :)
bionicbadger:
I don't know what the problem is. I use druins interface and play ikari and midnight resistance and it works fine. Sometimes it over rotates a click or misses a click, but big deal, it works fine 98% of the time.
mahuti:
And the 2% that it doesn't make me avoid playing them because it's maddending. Just like using an 8 way on pacman or donkey kong drives me so nuts that I've spent lots of cash on controls to avoid that problem.
Ninten-doh:
Bionicbadger, I would get the Druin interface, but it's not available anymore unless I'm totally out of the loop. Which is quite possible! ;D