Main > Lightguns
WOW New LightGUN Info !!! Woot!!! :)
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mwinter77:
OK, got it working!!  It was a calibration issue - even though the laser was tracking correctly (on screen vs off) it wasn't really calibrated and therefore was not generating mouse events or a least so it seems.  Now to do some mame testing woohoo!!
Silver:

--- Quote from: moriartyds on April 20, 2007, 03:46:32 pm ---I downloaded Smog's latest drivers but the control panel that comes with it no longer has the calibration button.  There doesn't seem to be a way to manually calibrate anymore via the driver.  Does anyone know if that's by design?

--- End quote ---

I believe smogs had a checkbox for "LCD Topgun mode" which means you don't need to calibrate manually (NOTE: you DO need to do the initial hardware calibration).

The LCD Topguns actually send out a fixed range of data. This is now known, so it is not actually necessary for drivers to calibrate - just the guns own hardware calibration is required.



I just created a wiki page for all this setup stuff so anyone can update:

http://wiki.arcadecontrols.com/wiki/LCDTopGun

All info I lifted from wizards FAQ here:

http://www.wizardsworks.org/chod/gun/topgun.htm

mwinter77:
Can't seem to get it to work with Zero Point - only one I tried so far, but always worked great with my other lightgun (actlabs).  I can move the crosshair aorund with the mouse, but the gun won't move it.  Weird since the gun moves the cursor around fine in windows.  I am using smogs driver and mame 114.  I have all mame ini settings as described - shouldn't this continue to act like a mouse in mame just as it does in windows like my other mouse.
Silver:
yes, although I think all the lightgun code has been replaced recently in mame IIRC.

In fact I think the -lightgun options are now completely defunct. you just need to have -mouse.

if you run mame game -mouse -verbose, then the command prompt will show the mice/lightguns detected by mame. You need to have the correct one (that matches the lightgun) selected in the games tab menu (input control menu).

More info: http://wiki.arcadecontrols.com/wiki/Mame_Lightgun_Setup
mwinter77:
What doesn't make sense is the game is responding to mouse input correctly from several mouse devices, just not from the gun (which really is just a mouse at this point right) yet the gun produces proper mouse input in windows.  Wait a minute - I got an idea...  Yep its what you 'silverfox' were saying.  Since Mame now supports multiple devices all devices of the same class don't automatically run the same input now - each mouse is different.
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