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Coin Door Issue... Need help / Advice
RayB:
With power off, there's no solution. Basically, if someone was dumb enough to drop a quarter into a machine that's turned off, too bad for them.
But with power on, there is a solution. Some coin mechs come with an electro magnet that when activated will catch the coin. But I don't know much more about this, and I really don't think MAME could control them anyways.
tetsujin:
--- Quote from: RayB on January 20, 2006, 03:06:03 pm ---With power off, there's no solution. Basically, if someone was dumb enough to drop a quarter into a machine that's turned off, too bad for them.
But with power on, there is a solution. Some coin mechs come with an electro magnet that when activated will catch the coin. But I don't know much more about this, and I really don't think MAME could control them anyways.
--- End quote ---
<sigh>
Yes, that's the lockout coil I was referring to. And when there's no power being fed to it (like when the machine is off) the coin will be rejected, so the player dumb enough to feed a coin into a dead machine still gets his money back.
Comp1demon:
--- Quote from: tetsujin on January 20, 2006, 03:31:07 pm ---
--- Quote from: RayB on January 20, 2006, 03:06:03 pm ---With power off, there's no solution. Basically, if someone was dumb enough to drop a quarter into a machine that's turned off, too bad for them.
But with power on, there is a solution. Some coin mechs come with an electro magnet that when activated will catch the coin. But I don't know much more about this, and I really don't think MAME could control them anyways.
--- End quote ---
<sigh>
Yes, that's the lockout coil I was referring to. And when there's no power being fed to it (like when the machine is off) the coin will be rejected, so the player dumb enough to feed a coin into a dead machine still gets his money back.
--- End quote ---
Does my Coin Door have a lockout coil? IF not how and where can I get one. I just want to make my project as authentic as possible.
AS for remapping games to regester button pushes 7 and 8 - thats a great idea - though it requires alot of work - but i will get there eventually.
BASSOFeeSH:
Like what was said earlier, you'll just have to adjust your MAME config.
Since there's more games that DON'T have more than two players, simply setup the two left chutes(1 & 3?) to both act as coin 1 & the right two to act as coin 2. THEN go to any 3 or 4 player games & undo it so that each slot only works for the specified player.
RayB:
--- Quote from: tetsujin on January 20, 2006, 03:31:07 pm ---
--- Quote from: RayB on January 20, 2006, 03:06:03 pm ---With power off, there's no solution. Basically, if someone was dumb enough to drop a quarter into a machine that's turned off, too bad for them.
But with power on, there is a solution. Some coin mechs come with an electro magnet that when activated will catch the coin. But I don't know much more about this, and I really don't think MAME could control them anyways.
--- End quote ---
<sigh>
Yes, that's the lockout coil I was referring to. And when there's no power being fed to it (like when the machine is off) the coin will be rejected, so the player dumb enough to feed a coin into a dead machine still gets his money back.
--- End quote ---
OH! So it works opposite of what I was thinking. Ok, that makes alot more sense than my dumb thinking.
So he needs lock-out coils that he could activate for certain games.
How about this cheaper method: masking tape on the slots.
;D