Main > Software Forum
Ultrastyle
<< < (2/2)
toasty:

--- Quote from: zaphod on January 18, 2006, 08:18:17 am ---The new job was going to keep him very busy the last I had heard.  From what I understand, Ultrastyle was a lot of the reason he got the new job (ie. excellent demonstration of his programming skills).

--- End quote ---

Well, good for him.  I guess real life calls, at times...  :)
ultrastyle:
Guys,
busy isn't the word for it...
I have decided to let go of ultrastyle because I can't give it the attention it deserves.
I believe someone in the ultrastyle forum has found a fix for the .100 issue.
I have had a few people inquire about helping out. And one that I know of has bought the Blitz3D compiler($100).
I know my coding isn't "industry standard" clean, but I was learning as I went with ultrastyle.
The reason I am posting is that I came across the wiki board (Looks fantastic by the way) and I hopped back here
to see if anyone else knew it went open source. I am sure there are more then a few of you guys out there that can make ultrastyle do things that I never could. I have made unreleased changes, and hope to get a sourceforge page to host it so it can continue to grow. The users were the ones who came up with 98% of the features, I hope they can still help to move the ball down the field, so to speak.

Chris
Howard_Casto:
Somebody (not me) just needs to modify it so that it uses dk's external list generator. 

People always think I'm crazy for splitting my fe into many parts (wrappers, list generator, fe, dat maker) but it doesn't seem so crazy when I haven't released a version of dk in almost two years and yet it's never became incompatable with mame due to quick, one line, list gen changes I made and released as the list generator whenever mame made a change.  ;)
Navigation
Message Index
Previous page

Go to full version