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CP with Asteroids/Space Invader buttons?

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CheffoJeffo:


--- Quote from: tivogre on December 28, 2005, 06:55:10 pm --- Ateroids / Space Invaders with a joystick is just wrong...

--- End quote ---

Too true ...

Cheers.

Thenasty:


--- Quote from: tivogre on December 28, 2005, 06:55:10 pm ---I have an authentic asteroids lay-out on my panel.
--- End quote ---


rdagger:

It just doesn't seem right to play Asteroids without leaf switch buttons.  That goes for Star Castle, Rip Off, Space Invaders and many more.    I made sure to include a panel on my rotating cab for button play.

Doc-:

I have a 7 button layout (six button fighter in two rows of three buttons each, plus the thumb button) for two players.  This plays asteroids and space invaders very well if you use the player one buttons for rotate, and the player two buttons for fire/thrust (thumb is hyperspace).

The only classics that don't map well to this setup is stargate/defender.  I eventually created a special right side panel for these two.

Doc-

Smittydc:

Hey bratly! I hope you had a good christmas!

I use a joystick for space invaders and buttons for asteroids.

I created a special control panel just for defender -- but I rarely swap it in.

Now that you guys mention it, though, I'm going to try space invaders with buttons.

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