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Arcade stick for PC gaming
Kremmit:
Think of a trackball as a ball moused turned upside down. (and a very big ball!) You roll the ball, the mouse pointer moves. Movement is not digital, your player will move as fast and as far as you roll the ball.
It's what an UT3K arcade machine would have, if there were such a thing.
D5A1AC:
I was obsessed with UT GOTY for about 3 years. I still think it's a great game.
Have you ever considered setting your fwd/back & strafe controls to "IKJL" and using a macro program to set the semicolon button to two L presses as well as H to two J presses? this way you don't have to double tap, although you do have to lift up your entire finger ;) An extra advantage of this solution is that it involves no money.
f00ge:
--- Quote from: D5A1AC on December 29, 2005, 06:47:16 am ---
Have you ever considered setting your fwd/back & strafe controls to "IKJL" and using a macro program to set the semicolon button to two L presses as well as H to two J presses? this way you don't have to double tap, although you do have to lift up your entire finger ;) An extra advantage of this solution is that it involves no money.
--- End quote ---
Yes, I did try that.
Unfortunately, the time it takes to move your finger to another key to do the dodge really takes up way too much time. I got owned severely when I tried that setup. :D
f00ge:
--- Quote from: Kremmit on December 29, 2005, 02:52:03 am ---Think of a trackball as a ball moused turned upside down. (and a very big ball!) You roll the ball, the mouse pointer moves. Movement is not digital, your player will move as fast and as far as you roll the ball.
It's what an UT3K arcade machine would have, if there were such a thing.
--- End quote ---
Okay. A trackball-like things could have been useful, if it worked 'digital' though. :)
Btw, can anyone tell me what a spinner is and how it works?
ahofle:
It works exactly like a mouse/trackball, but with only one axis.