I'll second that on the ugmo look and feel... until the final product.
That's a damn nice cab--you should be impressed.
What it really made me think about, though, and I apologize for the sidebar and potential threadjack...
With a very small cabinet comes the need for a much more focused set of functionality that can be delivered (ie # of buttons and joy sticks, etc.). Me, I'm a huge fan of Crazy Climber and it's one of the reasons that I'm even into this "hobby".
Anyway, you end up with a small footprint and limited space to deliver everything in. Obviously, the number of games that you can tinker with then becomes much less involved. Hell, I don't think I'd want more than a dozen games at most on something like this. Let it be the subset of everything; the "in-betweener" that you tinker with and get all caught up in.
So, that tells me that it'd be pretty cool/easy/potentially "new" to do an FE in Flash that's driven by XML. Upfront, it seems like it would have to be a manual process for modifying the XML, but it could be pretty easy and pretty cool at the same time. Just rambling outloud.
Alex, can you share your costs/investment for the entire project?