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MAMEwah Gamelist Slowdown (when no art)
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Necro:
Sorry, I responded over there, got screwed up in a preview thing I didnt think I had...so misposted.  Anyway, the issue is arising under these circumstances:

- NES rom set.
- Cleaned up NES rom set (only usa, and europes in certain cases)
- Misnamed or missing art files for snaps and/or titles
- Fixing art names removes the lag for that particular rom
- All art is under 20k in size (I'm only using the Screenshotarchive snap/title sets.  Some are not actually the same name as the names of goodnes roms).

Since I'm running on an HTPC setup, the screenshots dont need ot be big.  I only need 1/4 (max) of a screen at 800x600 so...file size hasnt been a problem yet.

I also turned off drive indexing, etc., to no avail.
Minwah:
This shouldn't happen in v1.61 to my knowledge, but in the latest beta I believe the slowdown is due to a new feature to use incorrectly named images where no correctly named one exists...I need to have a look into improving/fixing this.
brophog:
Using 1.62 it definitely stops scrolling when there is no image found, even if you have a filler image assigned to it.

I never noticed it in 1.61.

The easy solution to the end user is to simply have an image for every rom.
Necro:
That gets kind of hard/insane when it happens in mame because of missing flyers/cabs/controls.  You have to have named files for every rom. 

That and the same thing happens in almost every console since many roms have missing screens/titles.


Minwah:

--- Quote from: Necro on January 04, 2006, 07:02:07 pm ---That and the same thing happens in almost every console since many roms have missing screens/titles.

--- End quote ---

This is why I added the feature...so partially matching images work (for clones etc).  As I said I need to take a look at improving it.
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