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| myrmidon:
Hi There, Does anyone know what the original button layout is for Golden Axe? After a lot of googling, I can see that the 3 button layout is 'OOO', however I don't know which is button 1, 2 or 3, or which button does which move. Any help would be appreciated. Thanks Olaf |
| Tiger-Heli:
From Controls.ini - [goldnaxe] gamename=Golden Axe (set 6, US, 8751 317-123A) numPlayers=2 alternating=0 mirrored=1 tilt=0 cocktail=0 usesService=0 miscDetails= P1NumButtons=3 P1Controls=8-way Joystick+joy8way P1_BUTTON1=Attack P1_BUTTON2=Jump P1_BUTTON3=Magic P1_JOYSTICK_RIGHT=Right P1_JOYSTICK_LEFT=Left P1_JOYSTICK_DOWN=Down P1_JOYSTICK_UP=Up See image below: (I'm going to guess and say these are: Magic Attack Jump But this might be a conversion, so it would be nice if someone actually remembered. |
| RayB:
That layout above is the "correct" layout for ALL games that have jump, attack and a special attack. |
| myrmidon:
Hmm, that makes it tricky. Actually I am planning on building a dual '8-way joystick 3 buttons' panel for use with Golden Axe, Double Dragon, etc, but it appears that the layout is slightly different. Double Dragon is: Punch (B3) Jump (B2) Kick (B1) Golden Axe is: Attack (B1) Magic (B3) Jump (B2) Which is completely different (in both number and function). However, if I went for a 1 2 3 configuration, then it would be: Double Dragon: Kick Jump Punch Golden Axe: Attack Jump Magic which seems like it could work well, because the Jump is in the same location, and Kick/Attack is sort of similar. Opinions and feedback appreciated. |
| jhanson:
Personally, I would remap Double Dragon's keys so that it's: Kick Punch Jump or Punch Kick Jump and leave Golden Axe as is. |
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