Main > Main Forum
Wondering about getting the right controls for rotary games
<< < (2/2)
markrvp:
It works pretty well.  Mechanical Rotary joysticks have actual click stops when you turn.  In Ikari Warriors, the gun doesn't rotate freely like in Tron - it has distinct stops which correspond to the click stops on the mechanical rotary switch.  The trick in MAME is to adjust the analog sensitivity to where one click on the rotary switch actually translates to one movement of the gun.  Sometimes when turning quickly, MAME will miss a click.  It's not a big problem, only a slight annoyance at times.  If you can adjust it correctly, the game plays with more of an authentic feel to the original game with mechanical rotary sticks.
Bursk:
And I'll be using a Mechanical Rotary setup if I go for the GP-Wiz 49/49-way joystick/fl0yd's rotary adapter/Druin's interface combo?
markrvp:

--- Quote from: Bursk on October 21, 2005, 10:31:20 am ---And I'll be using a Mechanical Rotary setup if I go for the GP-Wiz 49/49-way joystick/fl0yd's rotary adapter/Druin's interface combo?

--- End quote ---

Yes.
Bursk:
Cool.  I know it may have sounded like a stupid question, but I just wanted to be sure.  :)

I was leaning towards the Analog Joystick with Trigger Handle, but I'm now in favour of getting the Tron-style stick, provided I can get it with a trigger and two thumb buttons.  Perhaps I'll give Happ a ring one day and see if they can provide such a thing.
Navigation
Message Index
Previous page

Go to full version