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The case for two spinners?

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Kremmit:

Things have indeed changed.  Current versions of official MAME have much improved support for multiple mice and axis selection.  You can just plug your two Tornados in and map them through the standard MAME tab menu, no fuss, no muss, end of story.

Fuzzguitar:

Oh wow - you don't how happy I am to hear that, cheers for the response!

I don't suppose you know what version the changes came in?

I think my mame version was up to .88 or so....

I guess I'll be off to get a new Mame now :) hopefully not too many games have been broken in the time I've been away.

lloydcom:

To put a spin on the idea (bad I know) I put my spinner to the side of the cabinet, via the HD spindle mouse hack option.

That way I can have them in reach for tempest or warlords, but have the CP free.  With the mouse hack only one port is used, and the spinning action is really good, and there is an option for another spinner on the other side.

I'll post some pics later so you can see where I'm going with this.  I was thinking of those small arcade buttons from Gremlin on the side next to the spinner to play Ikari Warriors.

ahofle:


--- Quote from: Fuzzguitar on July 24, 2006, 02:03:31 am ---Oh wow - you don't how happy I am to hear that, cheers for the response!

I don't suppose you know what version the changes came in?

I think my mame version was up to .88 or so....

I guess I'll be off to get a new Mame now :) hopefully not too many games have been broken in the time I've been away.

--- End quote ---

I think the new mouse code went in with v0.105.  And yes there are a few broken classics since 0.88 (Gorf comes to mind). :(



Fuzzguitar:

Cheers, just got 0.107 so will give it all shot setting up soon, and yes pictures would be cool.

How does the spinner play on the side?

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