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How many push buttons?
DaveMMR:
--- Quote from: Skadar on September 30, 2005, 12:18:12 am ---Many people also run SNES emulators which is very easy to do with excellent results. You'd want a minimum of 6 buttons per joystick if you were going to do this.
Also, a popular game whether via MAME or SNES emulators is Street Fighter II. Once against, you'll need 6 per stick.
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Nope, minimum of seven (assuming your have a start button - otherwise eight - but who doesn't have a start button?). The select button is the seventh.
Mark70:
I'm looking at six per stick. A 1 player button, a 2 player button, two mouse buttons to go with the trackball, and two admin buttons for escape and enter. If I want other admin functions I'll make sure my encoder has a shift function.
knuttz:
--- Quote from: Mark70 on October 03, 2005, 07:40:07 pm ---I'm looking at six per stick. A 1 player button, a 2 player button, two mouse buttons to go with the trackball, and two admin buttons for escape and enter. If I want other admin functions I'll make sure my encoder has a shift function.
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You really shouldn't need an enter button. I made that mistake and later changed it to pause.
Mark70:
--- Quote from: knuttz on October 04, 2005, 02:02:52 am ---
--- Quote from: Mark70 on October 03, 2005, 07:40:07 pm ---I'm looking at six per stick.
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Minwah:
--- Quote from: DaveMMR on October 02, 2005, 10:17:05 pm ---Nope, minimum of seven (assuming your have a start button - otherwise eight - but who doesn't have a start button?). The select button is the seventh.
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You can get away without a Select button though can't you? I don't play a lot of Snes but I don't remember ever using it.