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Powerstrip writeup
Silver:
Can you not just lose 4 lines?
Or use Powerstrip to create 640x224?
If you force mame to play a game at a set resolution with no stretching - will that not work but you just lose a couple of lines/gain a small border?
Sorry if these are stupid, but I can't test ATM.
wpcmame:
--- Quote from: Silver on October 12, 2005, 08:36:49 am ---Or use Powerstrip to create 640x224?
--- End quote ---
That is possible.
A much better solution is to use interlace resolutions (that is what I do). That way mame automaticly stretches in both directions which works fine.
Picture difference with interlace is neglectable. (see attached pictures)
--- Quote ---If you force mame to play a game at a set resolution with no stretching - will that not work but you just lose a couple of lines/gain a small border?
--- End quote ---
Yes but since many games use less than 400 horizontal pixels you need a low pixelclock to run them without stretching and not many cards handle that.
Silver:
Nice pics....
So all the doubled horizontal vs original vertical resolutions you run in interlace mode?
dabone:
4 things I have against that.
1. flicker
2. Flicker
3. FLICKER!
4. 30 fps, instead of 60.
(60hz screen, odd lines on the first pass, even on the second, maximum 30 fps.)
Later,
dabone
Silver:
I was wondering again about the possibility of creating almost all resolutions available in mame with a doubled horizontal Freq. in powerstrip.
Obviously correct the aspect ration scaling would be more preferable, but if not, this solution should work. Obviously lots of work, but once done its done and could be shared around?
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