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Seven Button Games
SirPoonga:
Minwah, that is a design issue then, you can still have 7 buttons :)
I have the 6 button layout to. I don't play enough 4 button neogeo games. I mostly play the non-fighter neogeo games. The few that need a 4th button then isn't a big problem. my neogeo layout is like
XX4
123
My regular layout is
456
123
For fighters I do remap to
123
456
Flinkly:
call me crazy, but i've always planned to make mine
1234
456
besides the "it stinks to reach over the lower row of buttons", doesn't it look like it works well?
i've tried it out before and never felt a problem, but i guess i'm just used to it. also, i don't have to reconfigure anything.
Minwah:
--- Quote from: SirPoonga on September 28, 2005, 12:30:06 pm ---Minwah, that is a design issue then, you can still have 7 buttons :)
--- End quote ---
Yes, but I used the 'standard' layout, which 90% of people use...so they'd probably find the same thing.
In any case as I said I just decided I didn't want the 7th button.
SirPoonga:
Minwah, standard meaning they put the buttons as close to the joystick as possible? Otherwise wouldn't all oyu have to do is move the b utton over a bit?
Fuzzguitar:
Forgive me if I'm wrong as I've been out of the scene a while but didn't one of the Mortal Kombat games use 7 buttons?
For some reason I thought I recalled reading that.