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Game Gauntlet - DONE!... well mostly.

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Bones:

Awesome renderings. It must really take the guess work out of trying to imagine the final appearance.

Mark70:

Now that I have the design nailed down, it's just a matter of creating the side art and cp art to do a full colour, photoreal 3d mock up.  I was going to go with a kind of hero/fighter theme, put together in the classic white sides with sideart way.  I'm finding out, however that I'm not that polished an artist.  It's this terrible internal struggle; do I do the side art myself and have it look just ok but know I did it, or get art done that is top notch with my design but know that it's no 100% mine.

Mark70:

I couldn't deal with passing to page 2 so I'll update.

I built my prototype CP on plywood.  I discovered a few things about my button layout.

-I'm going to have to order more buttons since I discovered visual pinball.  I now want flipper and nudge buttons on the sides
-I want to eliminate the admin button next to the start button, but I can use it as start and select in SNES emulator, so I also want to keep them.
-I know I'm going to want mouse buttons beside the trackball.

I'll post pics of the prototype soon, though I'm sure you've seen them before.

Silver:

Hey, Great looking designs... and really impressed how your laying everything out in autocad first...

I was wondering if you would be kind enough to share any of your components from autocad - such as 1 button, 1 trackball, 1 joystick etc...? I've been trying to throw together designs in 3D and although I can get the overall look, it seems to take me ages to get the size of individual components right... No matter if not.

Mark70:

http://www.oscarcontrols.com/library/

Here's where I got them.  Most of the major parts from major suppliers in 3d.

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