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OMG Burnout Revenge Snuck Up On ME! |
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spiffyshoes:
Does any one know if Burnout Revenge will have LAN support for PS2? That was my only disapointment with Burnout 3 was that it only supported Online play and not via a LAN. Right now if I want to play a multiplayer Racing game I have to play Gran Turismo 4 because as far as I know it is the only one with LAN support. |
JoyMonkey:
I spent a few hours last night playing the XBox version and it's growing on me, but not as quickly as Burnout3 did. I guess it's because when I first played Burnout3 I wasn't expecting anything special, but I've been looking forward to and building up Burnout Revenge in my mind for months now. The bad: The new Traffic Checking mode is pretty lame; it's fun for a minute, then slamming into innocent traffic and watching them pile up gets repetitive. Everytime you hit a car time gets added to your clock, so it goes on for a long long time. They changed Crash Mode a little too much; it uses a golf style power bar to determine your initial speed and the boost icons etc. have been removed. When you hit Retry it painfully zips back to the starting point in slow motion. The overall look of the game is more crusty- like the track textures are a little too detailed and there's too much shadow everywhere. It detracts from the arcade feel of the previous Burnout games. The music is bad. I know a lot of people hated the Burnout3 soundtrack, but I thought it fitted the game very well. What we have here is more indie rock again, but a lot of the time it's a bad down-tempo remix of a song. They've thrown in a little electro to mix it up a little, but the tempo is too low for how fast paced this game is. The good: Getting revenge on someone that took you down in a race is sweet! Jumps are cool. Alternate track paths are nice, though sometimes challenging to navigate. The DJ is dead! The undecided: The menu is a little confusing to navigate, now there are leagues represented by hexagons which contain various events which are each rated by various stars. You need to get five stars in each event to get perfect. The stars seem to be awarded based on how you place in a race and how aggressive you drive. Can't speak for the PS2 version, but the XBox version does have LAN support. |
DYNAGOD:
they ruined it.. my buddy has the XBOX version and i played most of the day yesterday.. the fact that you can ram through traffic without fear comepletely takes away the white knuckle experience that was burnout. its stupid, and not that the series has ever been accused of being realistic, but the traffic checking takes the title into complete science fiction. you can ram a semi tractor trailer 500 ft ahead with a carbon fiber bodies europrean sports car.... :( imagine the car from the movie the wraith, in brooklyn, at rush hour.... you can almost just squeeze the gas and never steer and youll eventually end up at the end of the track. theres abso9lutely no driving skills needed anymore, the drift function is lost becuase there isnt a single 180 turn or tight turn in the game, its all striaght ahead with a few twists. its the best looking ,best sounding, one of the seres, but the traffic checking just kills it... |
JoyMonkey:
Actually, the traffic checking isn't all that bad. When you're racing, you spend most of the time driving into oncoming traffic anyway (to keep your boost up) so it doesn't really effect races. It makes the Road Rage events interesting because you can smash traffic into your opponents like you're playing pool. The new Traffic Attack events do indeed suck, since all you do is crash into traffic for ten minutes; but luckily they're not too common- I'm at Rank6 now and I've only unlocked 3 Traffic Attack events. I think I'm starting to come around to it... |
DYNAGOD:
i think it would have been fine if they kept the traffic chekcing out of the normal races. |
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