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| MameJunkie:
I came across some rotary buttons that I was thinking of making a CP for games like Forgotten Worlds, Front Line... Two part question with this post. 1 - What other games can you think of that uses a rotary push button? 2 - Harder...It has 5 pins. 2 are for the push button (easy, done) But the other 3 are 1 gnd and 2 signal. If you look at both signals at anytime, it can be in one of the 4 states in order... [0,0] [0,1] [1,1] [1,0] back to [0,0] Rotating one direction changes the signal one way and reversing changes the other way. So if you are at [1,1]...right = [1,0] and left = [0,1] How do I wire it up or make a circuit so that all I end up is one for going LEFT and one for going RIGHT? |
| armax:
do you have pics? I don't think I've ever seen one. |
| MameJunkie:
I'll post some pics when I get home tonight. |
| MameJunkie:
The left are the rotary buttons. You can see 3 pins on one side (rotary) and 2 on the other side (button). On the right, I also got a handful of small LED buttons that reminds me of the old Atari cone buttons (without the cones). |
| NoOne=NBA=:
Forgotten Worlds actually used a push-to-fire optical spinner, similar to the Oscar V2, IIRC. Front Line used an 8-position rotary, similar in function to the Ikari sticks, that had push-to-fire. |
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