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| RTSDaddy2:
For what it's worth, I have enter, pause and escape on the CP, but they are along the back edge of the panel. When we put the CP together, I wound up with a need for spinner buttons (duh) and so having the administrative ones along the back "evened things out." Oh, we also put in a coin up button on player 1's side only (it's wired to put in two credits). At any rate, I like having those buttons out front and handy. I would hate to be in the middle of a heated version of Joust and not be able to find the pause button when needing to take a break! |
| Mr. Bubblehead:
On my upright I have admin buttons for the following: credit tab pause enter esc For all those I used small buttons from Radio Shack that require a good solid push to operate; an accidental bump of the hand will not exit the game or bring up the emulator menu. In addition to that I added a 3-way switch accessable from inside my coin door: - position 1 - all admin functions are accessable - position 2 - only the credit and pause are available, so I can lock it on a single game in "free play" mode - position 3 - only pause works. A coin must be inserted for game play. |
| Minwah:
--- Quote from: MameJunkie on September 09, 2005, 12:53:18 pm ---I just tried it last night, wasn't able to use any of P1's buttons to select in the Tab menu. --- End quote --- You need to remap UI_SELECT from Enter to your desired key(s). |
| SirPoonga:
FYI, my layout, more or less. I think I;ve tweaked it a little since I made the webpage. http://free.hostdepartment.com/S/SirPoonga/keys.htm But you will see I just have a dedicate pause and exit button. My pause is my shift button and you will see what I have shifted. Yes, F3 is nice to have, go ahead, play joust without it :) The only change that I can see off hand is player 1 button 3 is now enter as I leave button 1 and 2 in mouse mode most of the time. I have a switch that switches those buttons to mouse buttons. |
| jdjuggler:
My 2 cents - I will have esc,pause,coin - enter (not sure). But, no ADMIN buttons on my CP - mostly because I will have a keyboard & kb drawer. No one needs admin menu access except me... And, if you have kids (or plan to), this is a concern. I'm still in the design process of my CP - but, I'm surprised that no one sees a need for a button to cycle thru different emulators. I'm planning on using a few emulators with MameWah and I want players to be able to swap emulators with the tap of a button. JD |
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