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All Around Joystick for the Casual Gamer
brophog:
I really only mentioned SF2 because it's popular enough everyone knows what I'm talking about.
I have little doubt the Super is a quality stick, although the 4-way comments are a little troubling. I'd rather not put in an additional stick simply for 4 way games.
Another stick that I'm looking at is the t-stick plus. It obviously satifies the 4-way requirement well. My question is how stiff is the diagonals on games that you want fluid motion or doing half circle motions in a game like SF2. Again, the question isn't so much if it's perfect, but if it's acceptable.
JB:
--- Quote from: brophog on August 30, 2005, 12:41:33 am ---I have little doubt the Super is a quality stick, although the 4-way comments are a little troubling. I'd rather not put in an additional stick simply for 4 way games.
--- End quote ---
Your target audience here won't know the diffrence.
Heck, most of them probably think PacMan started as an Atari or NES game anyways.
They won't even notice that they CAN hit diagonals, much less complain because they aren't doing as well as they will on an original arcade machine with the diamond restrictor.
Furthermore, adding an extra stick will make the control panel more confusing, and the goal here is accessability, not absolute precision.
AceTKK:
I have both supers and comps (bought two of each, figured I'd use whatever I like best) and, to be honest, I can't really tell much of a difference in game play. I grew up on Street Fighter / MK / Killer Instinct and I can tell you that either stick works fine for any of those games. Your muscle memory will adapt and you won't have any problems with either choice. That said, I'm using the Comps in my CP because the construction seems a little more robust (the lever-actuated switches in the Supers seem less sturdy).
Kremmit:
--- Quote from: brophog on August 30, 2005, 12:41:33 am ---I have little doubt the Super is a quality stick, although the 4-way comments are a little troubling. I'd rather not put in an additional stick simply for 4 way games.
Another stick that I'm looking at is the t-stick plus. It obviously satifies the 4-way requirement well. My question is how stiff is the diagonals on games that you want fluid motion or doing half circle motions in a game like SF2. Again, the question isn't so much if it's perfect, but if it's acceptable.
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If you don't want the extra stick, then don't do it.
If you were worried about the J-Stik's feeling weird, the T-Sticks feel even weirder.
It sounds to me like you'll be happier with Supers or Comps.
SOAPboy:
--- Quote from: AceTKK on August 30, 2005, 01:03:08 am ---I have both supers and comps (bought two of each, figured I'd use whatever I like best) and, to be honest, I can't really tell much of a difference in game play.
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