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Starting coding on Touchscreen jukebox. *release date?? & Art!!* |
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squirrellydw:
any updates on this?? |
nipsmg:
Yeah.. As I said this transitioned to a (group) class project for school, so THAT is actually what's holding this back. We had to go through the ENTIRE design phase again, document everything, and we have to turn in weekly work, so jumping ahead really isn't an option. We just recently finished requirements gathering phase and are really now getting into the design/development page. Project is due end of june, so something will have to be presentable. What I do know about the "school" version of the jukebox engine: What it has: MP3 Only (this is easly changed, don't fret). Network Support (UNC Paths) Skinnable (to some extent) Built in tag editor DirectX Interface Customizable "Attract modes" (much like commerical jukebox products) Filterable album list Searchable Statistics recording Top 10 (total, by genre) "new" songs feature What it doesn't have (but probably will in later non-project versions): Video wma/ogg/aac/flac MP3+G (karaoke) advanced skinning Also, the school project version has a new name.. I'm reserving whether or not it will be released under that name. |
Space Fractal:
hm? Did you not to get CD-G to work, after you saw my source code? |
squirrellydw:
great, make sure you get the acc in there :) |
nipsmg:
Space Fractal: I did get CD+G to work. However it wasn't part of the design of the "school project" version. It was outside the scope of the project. It's definitely going to end up in the jukebox, just not the initial version. I have the source code for it, all I need to do is adapt it to paint to Dx instead of a normal GDI bitmap object. Easy enough to do, don't worry. --NipsMG |
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