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button configuration?
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joshbr7257:

--- Quote from: CheffoJeffo on July 19, 2005, 07:45:33 am ---joshbr, did you take account of the fact that the panel was upside down when you wired it ?

Sounds to me like you have the rows reversed *from what you expect* (key remapping aside) -- I've done that a couple of times.

Cheers.

--- End quote ---

OH CRAP!!!!! your right, it was upside down omg i cant believe i did that, my mistake., ill fix it right away, thanks

but what about what a couple posts up said, that i should remap the metal slug buttons to the bottom ones, 4, 5, and 6?, why would i do that? shouldnt they be on top.

oh yeah and does anyone remember playing metal slug in arcades, i cant remember, if it was:

shoot, jump, grenade   or

jump, shoot, grenade, cause how i have it set up shoot is the first button and it doesnt feel right.
CheffoJeffo:

--- Quote from: joshbr7257 on July 19, 2005, 01:04:19 pm ---but what about what a couple posts up said, that i should remap the metal slug buttons to the bottom ones, 4, 5, and 6?, why would i do that? shouldnt they be on top.

--- End quote ---

Some (most?) people prefer {EDIT} *not* to to have the lower row of buttons "in the way" ... I personally don't mind, so I (almost) never remap buttons for NeoGeo games (although, to be fair, I have a dedicated NG cabinet).

If you search the forums for '1 2 3' and '4 5 6', you'l probably find loads of discussion.

Cheers.
SirPoonga:
Remember you can make the controls however you want with ctrlr files.

IE for all neogeo games you could map the controls like:
XX4
123

Streetfighter:
123
456

Double Dragon
X2X
1X3

etc...
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