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| coin buttons leave em' or lose em' |
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| jcroach:
Thanks for the link. I've been looking for photos showing how people have done that. --- Quote from: mmmPeanutButter on July 08, 2005, 07:31:49 am ---I didn't want external coin buttons either, so I mounted them on the inside and used the coin reject buttons to activate them. --- End quote --- |
| greywolf22:
Thanks guys for all the great reply's. Sir Poonga, I really like the idea of using smaller arcade type buttons for coin inserts...so may look into that, although the coin return button is also another great suggestion. I think I've been using tokens now exclusively for a number of months, but I just have one of those feelings that I'll be in the middle of a great game...have to continue and not reach the coins in time :) But then again, that's what the pause button is for ;) Thanks again guys, will have to think about this further. |
| Minwah:
--- Quote from: greywolf22 on July 08, 2005, 09:27:02 am ---I think I've been using tokens now exclusively for a number of months, but I just have one of those feelings that I'll be in the middle of a great game...have to continue and not reach the coins in time :) --- End quote --- Come on, that's half the fun :D |
| greywolf22:
Hehe...good point, at least I don't have to worry about running over to a bill accepter to get quarters before the 7 second continue runs out :D |
| rdagger:
I have a single coin button on my cab that fires both P1 and P2 coin insert. I used a flush-mount illuminated button. It's handy, especially if you need to continue a game. |
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