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Buying a U3100 - couple questions
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Ceifeirot:
The dot pitch (.71mm) is really good for arcade games, but will I be able to read frontends' text? Like when I'm selecting games, what do you people do to make it so you can read it? Increase the font size? How large does the font have to be in order for it to be readable?

I've found photos of the U3100 running a game, but none of text/FEs. If someone has a U3100 or a monitor with similar dot pitch, I'd appreciate it if you could show me some pictures.

Also, I don't think so, but does it make much difference between the two versions of the tubes inside the U3100? The "A-Grade" and the cheaper one. I thought I read that the cheaper one is used in arcade machines anyway. The refurb model I want to buy ($230) is the cheaper tube, which is why I ask.


I was going to buy it straight from Wells-Gardener, but I found http://www.americangaminginc.com/products/ has it too. Does anyone have experience with them? They don't list their prices on the site, I'm going to call to see how it compares.


Thanks!  :angel:
JoyMonkey:
If I remember correctly, AmericanGaming&Electronics was bought by WellsGardner a while back, so they're just like a WG sales office now.

Don't know much about the U3100, sorry. I've got a D9100 and it kicks ass!
Ceifeirot:
What dot pitch is your monitor? Could you provide maybe the Spy Hunter test and one of a frontend running?

Could you relate your experiences with readability of frontends?
JoyMonkey:
It's listed on Oscars monitor comparison page with a SpyHunter sample.
The 9100 an XGA monitor and doesn't give an authentic arcade look, but the really high resolutions make vector games look awesome.
Ceifeirot:
Ah, that's kindve hi-res for what I'd like. The U3100 is svga/vga which is good enough for me, and provides a bit of color bleeding which I like.

Does anyone have any insight on the dot pitch and the legibility of text in the frontend?
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