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| Need coments on CPO layout on a bartop. |
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| Stobe:
I'm starting to work on the button layout for my bartop, and I wanted to get a very early design up here to start hearing any comments on it. Keep in mind, this is a very early plan, and does not even include the extra buttons (coin-up, esc, etc). The CP will be about 17.5" x 9". |
| IntruderAlert:
What game/s are you planning to run on it? |
| Stobe:
Mostly classic games. Side scrollers, vert scrollers. Not so much a fan of fighters. But I wanted to have at least a fighter setup on one stick just in case. (I did get into some of the later fighting games like Virtua Fighter, Soul Edge, etc.) This is a very quick mock-up in Illustrator. I will add more stuff in as needed, but the most important thing is the player setups. Thanks! |
| AlanS17:
Unless you're playing a Street Fighter, a Mortal Kombat, or a Killer Instinct, you won't need all those buttons - even for fighters. You can get by just fine with 4 buttons. That'll even everything up, too. Plus that nice ergonic slant is practical with a large control panel, but the person on the left will be elbow jabbing the person on the right in the ribs with the buttons turned like that. |
| Stobe:
Well, I left my laptop with Illustrator at work, but perhaps I'll do another mockup with photoshop this weekend. Maybe I'll go with a simple setup like the Slikstik Solitaire. Two joys with six buttons in the middle. Does anyone have a setup like this? Thanks, Stobe |
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