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Help with wiring and hookup please!
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joshbr7257:
ok thanks so does the kit on peales site have enough wire and connectors for a 2 person kit? cause some people say i need 100" not 50"
SirPeale:
It all depends on how far away you're going to put the IPAC from the CP.  If you want it six feet away, then yeah...you're going to have issues.  I'd bolt it right to the CP somewhere. 

At an average of 14 inches per input, you can get 21 strands of that length from a 25 foot piece.  Now, not all lengths will be 14", some will be shorter, some might even be longer.
joshbr7257:
how do i add a pause and quit game button to my cp using an I-PAC2?
SirPeale:

--- Quote from: joshbr7257 on June 18, 2005, 03:56:57 am ---how do i add a pause and quit game button to my cp using an I-PAC2?

--- End quote ---

You don't have to.  The IPAC has something called the 'shift' key.  It uses one of the keys on the panel, and when you press it, then press one of the other keys, it will do a second function.  IE when you press P1 start and down on the player one joystick, it'll pause the game.
Tiger-Heli:

--- Quote from: joshbr7257 on June 17, 2005, 02:34:43 am ---but the site doesnt say how many the keywiz supports. how many does it support? also it isnt numbered or lettered like the I-PAC, how do i know what wires go to what hole?

--- End quote ---
The KeyWiz supports 32 inputs.  Default config is 2 joysticks, 8 buttons each, 2 coin, 2 start, Pause, Escape, Tab and Enter.

What everyone forgets is the flexibility of modern encoders allows you to use any input for any button you want and just re-program around it, within reason.

Actually, I think the button labeling on the I-PAC is a big mistake.  No games use 8 butttons per player, so you end up either not using those or connecting them to something else anyway.
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