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| TOKN KB16 (Tiger-Heli's Testing Complete) |
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| Tiger-Heli:
--- Quote from: KevSteele on June 09, 2005, 10:57:14 am ---Wow, Tiger -- that's pretty nasty stuff, and exposes some serious flaws in my "joystick + 5 buttons" test. Now I'm curious why I didn't get the "phantom Alt" key problem (or any ghosting, for that matter) in my testing. --- End quote --- Thanks again for allowing me to test the encoder. I am curious about that too. I had a theory prior to testing that Mattp set-up the matrix in such a way that the joystick and Button inputs 1-5 would not produce ghosting, but that wasn't borne out by my testing. Just to clarify - phantom Alt. I had two problems, one was with KeyScan not liking the Alt key held down, the other was with Alt (and lots of other keys) showing as depressed when it wasn't. The only thing I can think of is that the "ghost" keys are likely keys that you were using. I.e., you pressed (for example, not sure this would happen) Ctrl, ALT, and SPACE and got a ghost L Shift, but not a 1 or a 5, or a PgDn, so if you weren't tracking which buttons you had pressed, you didn't notice the phantom keys appearing. This seems unlikely, though. Is it possible? --- Quote ---jjd, please test out your TOKN32 encoder and report back. If we can confirm this behaviour on a second unit I'm going to update my review to reflect this. --- End quote --- I appreciate that. Just want to play devil's advocate and point out that jjd has a KB32, not a KB16, so it may not experience ghosting in the same fashion (although it probably will). |
| monkeybomb:
Tiger I bought one cuz I have to check it out for myself and I have a very simple aplication. I got the unit for well under the no solder eco and I need the key pass through. I just want 1 joystick and 3 buttons - no admin. Should I use the default keys or do you reccomend using different inputs. |
| KevSteele:
Tiger, Looking at the photos, the TOKN32 looks like two TOKN16 boards "squished" together, so I would suspect that it's the equivalent of two TOKN16 boards daisy-chained (a feature that is supported by the TOKN16). I definitely feel like I dropped the ball by not testing all sixteen inputs simultaneously, but I honestly never even thought it was necessary (I guess I'm spoiled from IPAC and Keywiz testing.) Big screwup on my part, it now appears. I've emailed Mattp for clarification on this situation. I've pulled my review temporarily until I can confirm Tiger's findings. Kevin |
| Tiger-Heli:
--- Quote from: monkeybomb on June 09, 2005, 11:31:16 am ---Tiger I bought one cuz I have to check it out for myself and I have a very simple aplication. I got the unit for well under the no solder eco and I need the key pass through. I just want 1 joystick and 3 buttons - no admin. Should I use the default keys or do you reccomend using different inputs. --- End quote --- I assume you mean you bought it and are waiting for it to arrive. If so, please verify my results when it does. So far, all I did was spend an hour with it to see if it will do what it says and found out it wouldn't. What I suspect you will want to do is reprogram Button 3 to L Alt, Button 5 to Space and wire your buttons to Button 1, Button 3, and Button 5, but this is just supposition on my part based on how the matrix appeared in my testing. I will likely test this out and verify it for you tonight. <edit> Now verified - this is what you will need to do! |
| jjd:
Well, in a joystick setup, all 16 inputs could never really be used at the same time, could they? I think your joystick plus buttons is a good 'functional' test and I used it as advice in my decision to purchase. As much as I am/will be upset if there is a ghosting problem, I will be OK (for lack of a better word) if the product functions adequately for my purposes. I will hook the KB32 up to a full compliment of inputs on a 2-player CP and mash button combinations in a quasi-scientific manner. If it's not techincally possible to have inputs to all 4 joystick inputs at the same time, I don't know that I can reproduce that part of the experiment, but I will try to work all possible button press/joystick motion combinations into the test. If I get extra key presses, I will report them. |
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