Main > Main Forum
GunCon2 on PC-monitor
Timstuff:
So, how exactly did the Sega Genesis and Super Nintendo versions of Terminator 2 work? Did Menacer and Super Scope guns use cameras, or did the game play differently from the arcade version to work with the optical guns?
brandon:
--- Quote from: Timstuff on June 06, 2005, 07:51:32 pm ---So, how exactly did the Sega Genesis and Super Nintendo versions of Terminator 2 work? Did Menacer and Super Scope guns use cameras, or did the game play differently from the arcade version to work with the optical guns?
--- End quote ---
the menacer and super scope were both lightguns so the gameplay was tweaked to work with lightguns AFAIK.. I know that was the case with Operation Wolf on NES. The NES gun didnt track in real time when the trigger was held so it was more like playing with a pistol instead of an Uzi.
Silver:
Hang on I'm confused now. I Know the guncon2 tracked across the screen without flashing on a PS2, and people have posted in the guncon2 driver thread that they have had the samething working (using the guncon2 as the mouse pointer in windows (on a TV) - although with some tracking/accuracy issues).
Does this mean that although this uses the same driver it only tracks when the trigger is pulled? Seems to defeat the purpose of building a driver/circuit to adapt the guncon2 to a PC monitor....?
vibez:
It does track across my desktop without a flash. But as soon as you aim over a black part, it stops tracking. ( that is why we need a HW flash - for games that were not designed for light guns)
It just how these types of guns work. It will be the same on the PS2. It has to be.
These gun are not designed to be trackable.
Joystick Jerk:
--- Quote from: brandon on June 06, 2005, 08:33:50 pm ---the menacer and super scope were both lightguns so the gameplay was tweaked to work with lightguns AFAIK.. I know that was the case with Operation Wolf on NES. The NES gun didnt track in real time when the trigger was held so it was more like playing with a pistol instead of an Uzi.
--- End quote ---
Remember though that the Menacer and Super-Scope DID have IR trackers that you placed on top of the TV. They were tracked that way so you could have games with autofire that tracked across the screen.
This was obviously an improvement over the NES which didn't track the lightgun and just relied on screen flashes.