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LED-Wiz USB LED and Output Control Device now available. *Blinky lights*
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Buddabing:

--- Quote from: RayB on May 25, 2005, 09:21:25 am ---Gosh, I know I want it simple, but I just had an idea for those who like bling...

Imagine that for "spinners", you have a circle of LEDs and the hardware would cycle the LEDs in a way to look like the lights are rotating around the spinner...


--- End quote ---

That's one of the cool things about gl.tter's LSE engine. Take tron as an example. You could use MAME's cheat engine to find out how to determine the orientation of Tron's arm, and light up that LED.

For tempest, you could use figure out when the spinner moves and change the LED pattern from that.

It would be pretty difficult, but doable. And it could be done independent of what LED controller you had.

RayB:
Oh dude, that's not what I meant. I don't see the point of linking the lights to the actual spinner movement (well, other than pure coolness factor). What I meant was, if we're going to light up certain controls to indicate that game X uses those controls, well, instead of just a light appearing next to the spinner, it would be cooler to have a circle of lights rotating around it...

 :)
RandyT:
First post updated with early software screenshot.


RandyT
CJK:
Wondering when this thread was going to reappear at the top of the board!

Can't wait!!!!   8)

-- Chris
Wienerdog:
Eagerly waiting...
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