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Author Topic: LED-Wiz USB LED and Output Control Device now available. *Blinky lights*  (Read 101374 times)

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RandyT

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The LED-Wiz
« Last Edit: January 24, 2006, 04:18:30 pm by RandyT »

IntruderAlert

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Re: So, it's blinky lights you like, eh?
« Reply #1 on: May 22, 2005, 07:13:21 pm »
CRAZY 8)

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Re: So, it's blinky lights you like, eh?
« Reply #2 on: May 22, 2005, 07:15:41 pm »
I like.  So this will be completly programmable operation?

RandyT

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Re: So, it's blinky lights you like, eh?
« Reply #3 on: May 22, 2005, 07:20:31 pm »
I like.  So this will be completly programmable operation?

Yes.  What you saw was created with a very early version of the editor software.

RandyT

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Re: So, it's blinky lights you like, eh?
« Reply #4 on: May 22, 2005, 08:26:03 pm »
Super Cool!  ;D

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Re: So, it's blinky lights you like, eh?
« Reply #5 on: May 22, 2005, 08:34:53 pm »
nice....keep us up to date.
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Re: So, it's blinky lights you like, eh?
« Reply #6 on: May 22, 2005, 09:04:41 pm »
BLING BLING!

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Re: So, it's blinky lights you like, eh?
« Reply #7 on: May 22, 2005, 09:17:07 pm »
assuming that this is going to work a lot like Budda's Led driver board right?  So gl.tters code will react with your stuff too?

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Re: So, it's blinky lights you like, eh?
« Reply #8 on: May 22, 2005, 10:04:38 pm »
assuming that this is going to work a lot like Budda's Led driver board right?  So gl.tters code will react with your stuff too?

These are separate projects, with totally different hardware/software.  If it's possible to do so, it will be considered, but there are a number of factors involved.

Anything that would tie functionality to a specific build of MAME will not be implemented unless it can be implemented alongside the currently planned functionality of the device. 

RandyT

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Re: So, it's blinky lights you like, eh?
« Reply #9 on: May 22, 2005, 10:06:07 pm »
Thats cool....  will have to check out both products.

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Re: So, it's blinky lights you like, eh?
« Reply #10 on: May 22, 2005, 10:30:35 pm »
This will be really cool with those new translucent microswitch buttons coming out in June. Can't wait, man, can't wait.
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Re: So, it's blinky lights you like, eh?
« Reply #11 on: May 22, 2005, 10:42:10 pm »
Good looking product Randy...and better I'm sure once the final details are out.  With so many new products it is sure hard trying to finish my first cab.  Guess I'll have to wait awhile to finalize the control panel...

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Re: So, it's blinky lights you like, eh?
« Reply #12 on: May 22, 2005, 10:55:02 pm »
Yes Randy, I like I like!

 8)

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Re: So, it's blinky lights you like, eh?
« Reply #13 on: May 22, 2005, 10:57:41 pm »


« Last Edit: May 22, 2005, 10:59:20 pm by Kremmit »

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Re: So, it's blinky lights you like, eh?
« Reply #14 on: May 22, 2005, 11:14:47 pm »
Anything that would tie functionality to a specific build of MAME will not be implemented unless it can be implemented alongside the currently planned functionality of the device. 

This brings up the question on what are the possible uses for this community then if that condition can not become true?

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Re: So, it's blinky lights you like, eh?
« Reply #15 on: May 23, 2005, 12:02:42 am »
PLEEEEAAASE . . .

. . . let's not repeat the mistake made after the GP-Wiz 49 announcement by making wild speculations without any facts.  Let's wait and see what Randy intends for it to do.

THEN - if everybody likes it, great.  If nobody likes it, then Randy will surely solicit requests.

UNTIL THEN - let's all just sit back and wait patiently for the final product release announcement.

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Re: So, it's blinky lights you like, eh?
« Reply #16 on: May 23, 2005, 07:51:40 am »
Anything that would tie functionality to a specific build of MAME will not be implemented unless it can be implemented alongside the currently planned functionality of the device. 

This brings up the question on what are the possible uses for this community then if that condition can not become true?
Good comments by Markrvp.

SirP -

Read RandyT's comments again.  It won't be tied to a specific build of MAME.  He's not saying it won't be able to be used with MAME.  I think RandyT has a pretty good handle on what the community is looking for, if previous offerings are any indication.

I can't say much more, and may have said more than I should already, but . . .  wait for the product release before you say we don't need it.
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Re: So, it's blinky lights you like, eh?
« Reply #17 on: May 23, 2005, 10:39:49 am »
Please tell me there will be a non-usb version.  As much as I've been looking forward to adding cool lights to my CP buttons, I don't think I can switch to Windows on my Mame setup.

Wade

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Re: So, it's blinky lights you like, eh?
« Reply #18 on: May 23, 2005, 10:51:14 am »
Please tell me there will be a non-usb version.  As much as I've been looking forward to adding cool lights to my CP buttons, I don't think I can switch to Windows on my Mame setup.

Wade

Ditto. Hopefully there'll be some kind of externally powered serial port version. (Please please please please please)

I'd just like to see a KeyWiz with hookups for the NumLock,CapsLock and ScollLock LEDs. Any chances of that?
« Last Edit: May 23, 2005, 10:54:52 am by JoyMonkey »

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Re: So, it's blinky lights you like, eh?
« Reply #19 on: May 23, 2005, 12:00:02 pm »
Randy's controller is USB, my controller connects to the parallel port.

Gamecab has a board that will do just the three keyboard LEDs, or there's a circuit diagram floating around if you want to breadboard yourown.

Why do you want a serial port interface?
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Re: So, it's blinky lights you like, eh?
« Reply #20 on: May 23, 2005, 12:06:32 pm »
I thought GameCab's board only worked with an I-Pac?

I'll probably end up making a keyboard splitter and hooking up the LEDs to an old keyboards PCB.

I'd like a serial interface because I've already got a relay card hooked up to my parallel port.

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Re: So, it's blinky lights you like, eh?
« Reply #21 on: May 23, 2005, 12:18:50 pm »
Neat!  So are you using the HID report format for LED control or did you roll your own protocol?
---GEC

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Re: So, it's blinky lights you like, eh?
« Reply #22 on: May 23, 2005, 12:32:09 pm »
Wow.. .this is cool because now there will be a choice between the two...

Downside is. I have to get both now to see which works best for my case. :(
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Re: So, it's blinky lights you like, eh?
« Reply #23 on: May 23, 2005, 01:56:48 pm »
That seems to be completely useless, yet I want one so bad I can taste it. :)

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Re: So, it's blinky lights you like, eh?
« Reply #24 on: May 23, 2005, 02:12:45 pm »
That seems to be completely useless, yet I want one so bad I can taste it. :)

-S
I agree.  I was watching and thinking, "how will this go in my cabinet"  Then I found myself watching it again.....and again....on the fourth time I realized I need one.

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Re: So, it's blinky lights you like, eh?
« Reply #25 on: May 23, 2005, 02:43:48 pm »
Randy T you'r e the man!

I know you said it was pre=lim info, but some stuff will be important when the time comes.

Will this a turn key item?  meaning all the LEDs and everything are already hooked up.  Or will this be a controller or our existing LEDs.

The new translucent buttons coming from shawnzilla in June might have LEDs with resistors included so this is  important info for people ordering to know if they are going to go with your product.

and I was going through Budda, Glitter and Gamecabs posts..and I thought I knew what was going on, but now I am not sure.  I thought the gamecab board will just light up player 1 & 2 buttons when there is a credit, but I think it does more.

Can somebody sum up what is availble now and the different functions.  probably in a different thread of course.

Keep us posted Randy, and THANKS!!

ny

btw MonkeyB I watched it about 5 times myself  ;D

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Re: So, it's blinky lights you like, eh?
« Reply #26 on: May 24, 2005, 01:11:09 am »
Anything that would tie functionality to a specific build of MAME will not be implemented unless it can be implemented alongside the currently planned functionality of the device. 

This brings up the question on what are the possible uses for this community then if that condition can not become true?
Good comments by Markrvp.

SirP -

Read RandyT's comments again.  It won't be tied to a specific build of MAME.  He's not saying it won't be able to be used with MAME.  I think RandyT has a pretty good handle on what the community is looking for, if previous offerings are any indication.

I can't say much more, and may have said more than I should already, but . . .  wait for the product release before you say we don't need it.

That still doesn't answer my question of what one can use this for if you can't use it with mame.

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Re: So, it's blinky lights you like, eh?
« Reply #27 on: May 24, 2005, 01:39:05 am »
Anything that would tie functionality to a specific build of MAME will not be implemented unless it can be implemented alongside the currently planned functionality of the device.
« Last Edit: May 24, 2005, 01:44:40 am by brandon »

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Re: So, it's blinky lights you like, eh?
« Reply #28 on: May 24, 2005, 05:32:15 am »
So i could create a program to make the lights run when i want it to?

Id like this as i've got a pc in the car and want to make a HUD (heads up display) and have the PC hooked to it and if i can make these lights turn off and on from VB or something would be all i need :D

Please say it's so ;)

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Re: So, it's blinky lights you like, eh?
« Reply #29 on: May 24, 2005, 07:23:56 am »
I think Randy was saying that it wasnt Mame specific..  Why would he put out a product that wouldnt work with MAME?  I mean.. seriously.. ::)
What RandyT said was:

Anything that would tie functionality to a specific build of MAME will not be implemented unless it can be implemented alongside the currently planned functionality of the device.

This was specifically in response to a question about gl.tter's LSE code being added to BuddaMAME.

So as I read it, the device will not be made so you can only use it with BuddaMAME and not regular MAME, unless the BuddaMAME support can be implemented along with the regular functionality.

Expanding this, if gl.tter's LSE code gets added into the official build, I'm not sure if Randy would support that either, as that would tie the device to MAME 0.97 (0.98) and up.

But we can learn from the GP-Wiz49 history.

Randy released the device with manual (buttons) mode switching.  Software switching and a rotary switch option was not planned but was implemented as long as the original switching mechanism could be maintained.

Meaning I think Randy will implement support for the LSE as long as it doesn't interfere with the currently planned control method.
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Re: So, it's blinky lights you like, eh?
« Reply #30 on: May 24, 2005, 09:13:33 am »
Personally I'm very excited about this.. Not just for LEDs but because you could possibly use this with opto couplers and transister/relays to driver solinoids and God-knows-what which could lead to Gun recoil and God-knows-what else.  Some one very creative could connect several such devices together and make a scrolling marquees or sometype of pinball type score display..  oh yes, this is going on my wish list! ;D

Yeah, I know you could trigger relays and such.  This isn't a new idea around here.  I've been trying to do this for a couple of years now.  Look at my old qbert knocker threads.

The problem comes in what can use it.  Right now only BuddaMame can use such a device?

The other problem is you need a specific build of mame to output signals you want to use.  Like a qbert knocker ot afterburner step motors ot T2 guns.  Then the question is what signal should be generated and how to make that work with this product.

So, again I ask, what can one do with this right now?  I am trying to determine if there is enough reason for me to buy one or just wait until there is a good use for it.

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Re: So, it's blinky lights you like, eh?
« Reply #31 on: May 24, 2005, 09:20:16 am »
The other problem is you need a specific build of mame to output signals you want to use.
author of the Quake2 and Half Life Act Labs lightgun conversions:


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Re: So, it's blinky lights you like, eh?
« Reply #32 on: May 24, 2005, 09:21:05 am »
So, again I ask, what can one do with this right now?
Not much since only RandyT has one and he is using a very early version of the software.  We know it can do the light pattern shown in the mpg.  8)
Quote
I am trying to determine if there is enough reason for me to buy one or just wait until there is a good use for it.
I think I would wait a couple of weeks until it is RELEASED before deciding whether or not to buy it.
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Re: So, it's blinky lights you like, eh?
« Reply #33 on: May 24, 2005, 12:16:55 pm »
I think I would wait a couple of weeks until it is RELEASED before deciding whether or not to buy it.

Right.  obviously I wait to see what people think about it.  But I like to be informed :)

i'm interested because I want to implement a qbert knocker among other hardware devices.

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Re: So, it's blinky lights you like, eh?
« Reply #34 on: May 24, 2005, 02:32:01 pm »
I'll be interested in whatever solution let's me setup specific light combinations depending on what game I play. That's all I want.
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Re: So, it's blinky lights you like, eh?
« Reply #35 on: May 24, 2005, 02:38:45 pm »
I'll be interested in whatever solution let's me setup specific light combinations depending on what game I play. That's all I want.


Thats what we are all looking for...

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Re: So, it's blinky lights you like, eh?
« Reply #36 on: May 24, 2005, 02:42:01 pm »
I see a kight rider cabinet in someone future.

And as for myself Im going to have to convince my wife that I need all new translucent buttons and this thing.   ???  :'(

Its not going to be pretty.
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Re: So, it's blinky lights you like, eh?
« Reply #37 on: May 24, 2005, 04:02:06 pm »
I'll be interested in whatever solution let's me setup specific light combinations depending on what game I play. That's all I want.


Like for lighting up buttons/controls that the game uses?

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Re: So, it's blinky lights you like, eh?
« Reply #38 on: May 24, 2005, 04:30:19 pm »
Like for lighting up buttons/controls that the game uses?

That's all I want something like this for.  Too many times do I need to tell guests which buttons to use.

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Re: So, it's blinky lights you like, eh?
« Reply #39 on: May 24, 2005, 04:42:25 pm »
Hence why the L.A.M.E. project was created...