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Ultimate control panel set?
PoDunkMoFo:
Looking for opinions.
I am planning on building 2 cabs with interchangeable control panels.
I want to put together several control panels. Not sure yet how many.
I am looking for simple panels 24" wide with a manageable amount of
controls.
My question is what would your must have panels be?
Examples;
Two tron sticks with a push pull spinner in the middle
To play Tron, DOT, Tank Games, Trigger grip games etc.
Two eight ways with seven buttons each
For beat em' ups obviously
Talk amongst yourselves... Get back to me.
markrvp:
Please read this thread:
http://forum.arcadecontrols.com/index.php/topic,35938.0.html
Avery:
I dare say this is one of those endless discussions which is part of the fun of all this.
Personally, I'm going with a modular so I can do whatever whenever, but for what you're thinking I'd recomend looking real hard at the Roswell 88201 Machine in the hall of fame.
armax:
I was going to go the modular route but with the increased versatility of the 49-ways, it's becoming a less attractive route.
With all my controls, I'm starting to be able to condense the controls into 3 panels (gun panel, stick/button panel, driving panel).
I mean, there is a compromise. Unless you go the route of getting the actual joysticks for instance, it's a compromise.
My reasoning was asking myself a question, "to FUNCTIONALLY play a game, what controls do I need..." With the 49ways, it narrowed the controls to a few joysticks which can easily be implemented into one panel. Anyone with a positional gun will know that these are not easily implemented into a modular control panel due to weight and the force of the movement. I put some driving controls in the same category (certainly in the case of a yoke/270 wheel).
I'm eager to hear from modular users on the stability of the panels in relation to steering and positional guns.
NoOne=NBA=:
--- Quote from: armax on May 17, 2005, 07:37:22 pm ---I'm eager to hear from modular users on the stability of the panels in relation to steering and positional guns.
--- End quote ---
It's all in how you implement it.
I'd put my modules up against pretty much any factory driving CP.
Mine have cross-dowel nuts in 1x2 poplar that is glued/lagged to the 3/4" plywood that makes up my cabinet.
The tops are all 1x poplar as well.
I can lift the front of my REALLY heavy cab with them...but I DON'T.
Given that most of the original cabinets were made of pressboard, I'm guessing that mine will withstand alot more force.
I would point out that it doesn't get subjected to anything like that, though.
I don't mind yanking and cranking, that is done in the heat of a game, but don't EVER get mad and take it out on my controls.
As far as the functionally playing games goes, I like the original controls for most games.
What works nice for one game doesn't necessarily work nice for another.
For "most" 4-ways I prefer Wicos, but there are specific games where they just don't perform as well.
Alot of platform games require fast moves in opposite directions.
The Wicos, with their long throws, don't perform as well as other sticks on those games.