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NoNameMameXP WORKING!!!!!: Re: Figured out the mouse hack, but still need help

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TheGatesofBill:

I'm operating on very little sleep and I spent all day busy at work, and I'll admit that at this time I mostly skimmed this topic, but I guess I should weigh in. (Saw this topic earlier, but didn't think it had anything to do with No Name MAME, it seems you changed your topic). Oh, just for the record, I'm the one behind No Name MAME, but keep in mind that its been a while since I've touched it myself (I've been busy and Windows-less), so what I say may be inaccurate.

No Name MAME should not touch MAME32.ini, it is possible that I messed up somewhere in the MAME32 code though, I never really understood it, and I never used it myself. I seem to remember there being a noname.ini and a noname32.ini for my build. noname.ini containing the options for the emulator and noname32.ini having the stuff for the frontend. I'm also pretty sure that the name of the exectuable should be noname32xp.exe.

If you are using multiple mice, you'll probably want to enable the multimousexp option (or something like that). If memory serves you can map the axes (as in the plural of axis, not the thing used for chopping stuff) in the same place you go to map the keys, just move the appropriate axis at the appropriate time.

I hope that I helped some, and I also hope that I'm right. I'd feel quite dumb if I was incorrect about my own program.

unclet:

Hehe ... this is why I altered the Topic name ... hoping you would chime in.... Thanks theGatesOfBill

Also, the current name of my application is "NoName32xp.exe" and the "NoName32xp.ini" file is created when I execute the application with the "-cc" option (ie: I just had a typo in my previous posts. regarding my application name)


Questions:

1) Are you saying that the "MAME32.ini" file should be created but left alone and that in addition to this file the noname.ini (or noname32.ini) file is the one I need to update for the Analog Plus options?  Basically, how many INI files should I have (one, two, three or four), what are their names ("noname.ini", "noname32.ini", "noname32xp.ini" and/or "MAME32.ini") and where are these INI files suppose to be located (ie: in the INI directory, or somewhere else).

2) I am assuming that my version of NoName32xp (v0.81.0.9) does include the Analog Plus stuff I needed since performing the "-cc" option does create an INI file with the Analog Plus options ..... correct?   

3) When I perform the "-cc" option, using my "NoName32xp.exe" application, then the "NoName32Xp.ini" file is created.   Should this file be renamed to either "noname.ini" or "noname32.ini"?   

Maybe since there is a specific NoName version for XP specific, then maybe you decided to have a new INI file name in your application called "NoName32Xp.ini", so should the generated INI file name be maintained?


TheGatesofBill:

1. mame32.ini should not be created. There should be two INIs, noname.ini and noname32.ini. I cannot remember where they go.
2. The -cc option should create an INI with the Analog+ stuff.
3. The -cc option should create a file called noanme.ini.

As before, I could be wrong, its been a while. I'd recommend using a copy without the MAME32 stuff (should be called nonamexp.exe) and see if that works for you. The nonamexp.exe versions (and later, just noname.exe after the XP-specific stuff was no longer needed) are the ones most likely to work, because they were the ones I was using myself. At the moment, the only access to Windows machines I have are at school, and they are Windows 2000, so I can't easily test things myself. Once I get a PSU I'll have a Windows machine (most likely Windows 98 SE) and I'll be able to be slightly more helpful.

unclet:

When I run NoName32xp.exe, it definitely only creates one file called "NoName32xp.ini" and that is it.

Is there any explantion why MAME32.ini is being created?

I really like the simplicity of the Mame32 type GUI, so I would really love it if you could test a NoName32.exe on WiinXP (which I am using) and confirm what is going wrong.   I will keep playing around with it and see if something suddenly works.  My kids play the cabinet so I really need an easy GUI for them and can not settle for a command-line type interface.

Did anyone get NoName32 working for WinXP?  If so, please share how

<EDIT>

I just downloaded 4 versions of NoNameMame and they all produce only one INI file when they are executed with the "-cc" option.

Below is a list of the files which I downloaded, the EXE file within the ZIP file and the INI file which the EXE created when executed with the "-cc" option:

noname-0.81.09-winxp.zip         => nonamexp.exe    => nonamexp.ini
noname-0.81.09-mame32xp.zip  => noname32xp.exe => noname32xp.ini
noname083.14win.zip               => noname.exe       => noname.ini
noname083.14mame32.zip         => noname32.exe    => noname32.ini


I then tried executing the "noname.exe"  file from the "noname083.14win.zip" package.   I ran it at a command prompt as "noname pong".  When it came up, I hit TAB and did not see any "Mouse" setting menu option.   This was a non-mame32 version of NoName Mame which still did not have the AnalogPlus options (and I did remember to set the INI file settings and move the INI file into the INI directory first).  I have no idea what is going on.

Also, I tried updating the MAME32.ini with the Analog Plus options but that did nothing either.

I believe I am at the point where I need someone who is actually using NoName32.exe on a WinXP platform to tell me how to use it correctly.   I have no idea what to do anymore ......   After all the time it took me to finally convert my mouse hacks to be on different axes so I could play Pong with my kids and wife, I never thought I would be struggling so much with the application to get it working.  Hopefully someone (including theGatesOfBill) can help me out here to resolve what the problem is ......
 

Tiger-Heli:


--- Quote from: unclet on May 14, 2005, 10:56:45 pm ---Of course I tried to right click on Pong and Gun Fight listing and then clicked on "Properties" to see if I saw a tab called "Mouse", but I did not.

--- End quote ---
I keyed on this from your post.  You aren't supposed to right-click on Pong or Gunfight and click Properties and see a Mouse Tab.  You are supposed to launch the games in MAME32 and click Tab and see a Mouse Axes entry that lets you assign axes to players.

Otherwise, I think you are doing the right things.   

--- Quote ---I created the "NoName32Xp.ini" file, moved it into the INI directory and then editted it to set the Analog Plus options as you recommended.   However, I noticed there are also options called "singlemouse" and  "multimouseXp"   I am not sure whether to set these options to have a 0 or 1 value.   I have two USB mice attached, so I would assume I would set multimouseXP=1, do you agree?

--- End quote ---
multimouseXP=1, Singlemouse=0

--- Quote ---Any ideas of what is going on?  How can the NoNameMame32Xp.exe create a nice INI file, but then decide to save it incorrectly?

--- End quote ---
I think MAME32.ini is the standard MAME32.ini GUI stuff and NoNAME32XP.ini is the added stuff and it reads both of them.

--- Quote ---- Do you have a "MAME32.ini" file inside the INI directory (ie: basically, what does your file structure look like)?

--- End quote ---
Copy them both to both the exe and exe/ini folders and it will find one of them.

--- Quote ---- What version of NoNameMame32 are you using?   Are you using the XP version?

--- End quote ---
Don't have XP.

--- Quote ---- Do you know who wrote NoNameMame32 .... maybe they can make sense of this?

--- End quote ---
TheGatesofBill wrote NoNameMAME32, but U_rebelscum wrote the Analog Plus code and is a lot more familiar with that.

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