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Buttons for save/load state?
Ghoward:
The only admin button I have is a free credit button. The more buttons you add the more cluttered your control panel is going to look.
Gary
Lilwolf:
I wanted to add a dedicated load/save. But anyone figure out a way to do it with one button?
it requires hitting a number.... And now that I have a coin mech only for coins (1-4) I guess I could then press the start button 5-8....
So Save button then start 1 for save slot 5.
But I would LOVE a one button solution. Anyone have one?
MustardTent:
The only way that I see for a one-button solution is editing the code for all the emulators that you use.
MustardTent:
A little clarification:
In the mame .087 source:
edit line 3943 of usrintrf.c to say:
code = KEYCODE_A;
instead of
code = code_read_async();
This way mame will always save/load from state 0.
Veinman:
I didn't really think about the "save slot selection" when I decided on buttons. A lot of the console emus I've tried have what is essentially a quicksave/quickload, so that is probably what I would use it for mostly.