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| Buttons for save/load state? |
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| Ghoward:
The only admin button I have is a free credit button. The more buttons you add the more cluttered your control panel is going to look. Gary |
| Lilwolf:
I wanted to add a dedicated load/save. But anyone figure out a way to do it with one button? it requires hitting a number.... And now that I have a coin mech only for coins (1-4) I guess I could then press the start button 5-8.... So Save button then start 1 for save slot 5. But I would LOVE a one button solution. Anyone have one? |
| MustardTent:
The only way that I see for a one-button solution is editing the code for all the emulators that you use. |
| MustardTent:
A little clarification: In the mame .087 source: edit line 3943 of usrintrf.c to say: code = KEYCODE_A; instead of code = code_read_async(); This way mame will always save/load from state 0. |
| Veinman:
I didn't really think about the "save slot selection" when I decided on buttons. A lot of the console emus I've tried have what is essentially a quicksave/quickload, so that is probably what I would use it for mostly. |
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