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2005 BYOAC Tokens: General dicsussion.
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Joystick Jerk:

--- Quote from: IntruderAlert on May 07, 2005, 09:41:14 am ---how do you do that gold effect anyway? 8)

--- End quote ---

The basic design itself was just line-art, with no special tricks. To add the shiny metal effect, I created a new layer of pure white, Texturized it with the Sandstone filter, and then scaled a small section of that up until the "texture" was the proper size for the coin. I then blurred it, changed it's blending mode to Multiply, and overlayed it on the coins. For the coin color, I created two layers, one grey, the other brassy gold. The blending mode of those layers was changed to Color Burn. I merged all layers, and then adjusted the Levels on the coins to enhance the effect of the light/shadow and saturation.
AmericanDemon:

--- Quote from: Joystick Jerk on May 07, 2005, 08:32:19 pm ---The basic design itself was just line-art, with no special tricks. To add the shiny metal effect, I created a new layer of pure white, Texturized it with the Sandstone filter, and then scaled a small section of that up until the "texture" was the proper size for the coin. I then blurred it, changed it's blending mode to Multiply, and overlayed it on the coins. For the coin color, I created two layers, one grey, the other brassy gold. The blending mode of those layers was changed to Color Burn. I merged all layers, and then adjusted the Levels on the coins to enhance the effect of the light/shadow and saturation.

--- End quote ---

Yeah what he said.
darktemp:
The new version of photoshop is going to have a tool that does all that in one click.  I think their calling it the "paint bucket" ;)


--- Quote from: Joystick Jerk on May 07, 2005, 08:32:19 pm ---
--- Quote from: IntruderAlert on May 07, 2005, 09:41:14 am ---how do you do that gold effect anyway? 8)

--- End quote ---

The basic design itself was just line-art, with no special tricks. To add the shiny metal effect, I created a new layer of pure white, Texturized it with the Sandstone filter, and then scaled a small section of that up until the "texture" was the proper size for the coin. I then blurred it, changed it's blending mode to Multiply, and overlayed it on the coins. For the coin color, I created two layers, one grey, the other brassy gold. The blending mode of those layers was changed to Color Burn. I merged all layers, and then adjusted the Levels on the coins to enhance the effect of the light/shadow and saturation.

--- End quote ---
DarkKobold:
Just as a curiousity, wouldn't it be possible to reuse the front, non-dated part of last year's BYOAC token? I know that would save the cost of remaking that one, bringing down the price of additional tokens. Also, every release I've gotten a nickel and brass mix. I personally like the contrast.

Dave: How much money are you out on the MAME tokens? Did you still come out ahead, even with what is left?
 
MinerAl:
I'd kind of like to see the non-date side of last year's token stay, and the other side change, kind of like the state quarters.  I like the idea of a certain continuity over the years so that they are related in some way other than all being round and shiny.  I also imagine this would lower the costs overall since one side could be a reused 2004 die.

I bought a 100 brass / 100 nickel mix last year, and can't decide which color I prefer. I would get a mix again this year if the option exists.

As always, "depending on the design," I'll be buying some again this year.

I'll be watching with interest, and I'll help out any way I can.

Al
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