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Buttons most used and needed beyond player controls
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GGKoul:
Escape
Pause
Tab

If you have a IPAC, you can easily reprogram the shift features so you don;t need extra buttons on the cab.
rdagger:
With an IPAC, a dedicated Pause is handy.  I think the shift function is best for Escape so you don't hit it by mistake.
I currently use the shift function for Tab and Enter, but it is somewhat inconvenient, because I find myself doing it frequently.
Tiger-Heli:

--- Quote from: rdagger on May 04, 2005, 08:47:11 pm ---With an IPAC, a dedicated Pause is handy.  I think the shift function is best for Escape so you don't hit it by mistake.
I currently use the shift function for Tab and Enter, but it is somewhat inconvenient, because I find myself doing it frequently.

--- End quote ---
I agree with what Rdagger said.

I hot-swap a KeyWiz on a desktop controller, so I end up using the default codeset.  I wanted a dedicated pause button.

Originally I had a dedicated ESC button, but I hit it too often (once) by accident, and re-mapped MAME so escape is "="  (the shifted ESC input on the KeyWiz).

I have Tab set as right flipper 2 and Enter as Left flipper 2.  For Pinball games in MAME I will use a second installation (C:\MAME2\mame) for example that doesn't use TAB for the UI menu.  I wasn't sure I would want this at first, but it has come in EXTREMELY useful.

For ME it is easy to use the keyboard along with the controller if I need to, but other keys I have found useful (for practicing PacMan).

F3 - Reset (Shazaaam! P2B3 on the KeyWiz)
F7, Shift F7 - Save State, load Save State.

FWIW.
dphirschler:
I was considering putting some "admin" buttons on my cab.  They were going to be:

esc
tab
pause
~
F3
a volume knob
and a headphone jack

Is there any value to putting these buttons inside the coindoor?  Naturally, I will want some of these up top like pause and the headphone jack.  What about esc?  Should it be inside the coindoor?


Darryl
Tiger-Heli:

--- Quote from: dphirschler on May 05, 2005, 10:15:47 am ---Is there any value to putting these buttons inside the coindoor?  Naturally, I will want some of these up top like pause and the headphone jack.  What about esc?  Should it be inside the coindoor?

--- End quote ---
Tab and ~ could go inside the coin door so guests don't activate them accidentally.

I think if would be a pain having to go inside the coin door to quit a game.  What I would recommend is some obscure two-button combo to exit the game from the main CP.
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