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Show me photos of your home-built 4-Player (Quad) Contol Panel!
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quarterstringer:

--- Quote from: jelwell on May 08, 2005, 05:09:41 pm ---Oh well. Now I'm wondering what games point "UP" like gauntlet for the edge players and what games re-angle "UP" to be parallel to the player.

How are the Quad slik sticks mapped? Does everyone fix "UP" to point directly to their monitor despite the flare on the sides?

--- End quote ---

There are many threads on this, the 4-player arcade games had their joysticks pointing in the same direction, UP towards the monitor. Almost all of them were either rectangular or squarish in shape.

Many builders here have control panels with 45 degree angles for players 3 and 4 and many have also angled those joysticks at 45 degrees so that moving UP is in relation to their stance. There are a lot of people who are happy with this design.

I think it depends on the shape of the control panel, if it's rectangular have the joysticks pointing towards the monitor. If it has 45 degree angles then angle the joysticks at 45 degrees. In the end, it's your control panel, build it so it feels right to you. BTW, the SlikStik has their joysticks mounted at 45 degrees for P3 and P4.

tivogre:
One advantage of a 4 player control panel with all sticks "up" towards the same direction (monitor) is that  the "4-player" panel is also useful for 2 player, 2-stick games.

When I first layed out my panel, I aimed the 1st and 4th stick at 45 degrees on the prototype.  That's one od the major things I changed for the final panel.  I'v played Gauntlet form all four positions with and without the 1st and 4th players at 45 degrees.

All sticks in the same direction is more natural (to me) and is how the real 4 player games (Gauntlet) are.
gust0208:
This looks just like the picture from the Visio files I have on my website for 4-player CP layouts (based heavily on an early 4-player CP visio file from this forum).  It even has the text up the upper left-hand corner I put to remind myself of some measurements!  So I am not sure how this is just eye-balled since the Visio file does contain precise measurements...

http://www.tc.umn.edu/~gust0208/visio/


--- Quote from: IntruderAlert on May 06, 2005, 12:51:51 pm ---
--- Quote from: markrvp on April 30, 2005, 12:43:00 am ---
--- Quote from: IntruderAlert on April 30, 2005, 12:38:46 am ---Well.. with the 49 ways could you reorient the orientation (that doesn't sound just right)
so that you could play smash tv on an angle?

--- End quote ---

YES!  GOOD IDEA! 

The Diagonals setting should work nicely as I have the player 3 & 4 joysticks rotated at exactly 45 degrees.  You would just need to map it in Mame the first time you play.

--- End quote ---

I just started fooling around with placing the sticks in line with one another and on a 45 degree angle from one another so that the 49ways can be reprogrammed for dual SMASH TV setup


Does this look too goofy?


This is just "eyeballed" right now.
Once we get a good layout I'll measure it more precisely.

--- End quote ---
Zakk:
I did several, all of them special order. Only one (of mine) that I really liked the look of, even though I think it's crazy over-the-top, is this one.  Specifics here: http://www.mameworld.net/massive/Cabinet/Zeldamame/Zelda.htm

IntruderAlert:

--- Quote from: gust0208 on May 08, 2005, 07:31:13 pm ---This looks just like the picture from the Visio files I have on my website for 4-player CP layouts (based heavily on an early 4-player CP visio file from this forum).  It even has the text up the upper left-hand corner I put to remind myself of some measurements!  So I am not sure how this is just eye-balled since the Visio file does contain precise measurements...

http://www.tc.umn.edu/~gust0208/visio/


--- Quote from: IntruderAlert on May 06, 2005, 12:51:51 pm ---
--- Quote from: markrvp on April 30, 2005, 12:43:00 am ---
--- Quote from: IntruderAlert on April 30, 2005, 12:38:46 am ---Well.. with the 49 ways could you reorient the orientation (that doesn't sound just right)
so that you could play smash tv on an angle?

--- End quote ---

YES!  GOOD IDEA! 

The Diagonals setting should work nicely as I have the player 3 & 4 joysticks rotated at exactly 45 degrees.  You would just need to map it in Mame the first time you play.

--- End quote ---

I just started fooling around with placing the sticks in line with one another and on a 45 degree angle from one another so that the 49ways can be reprogrammed for dual SMASH TV setup


Does this look too goofy?


This is just "eyeballed" right now.
Once we get a good layout I'll measure it more precisely.

--- End quote ---

--- End quote ---
I did use your template but changed the layout so that players 3 and 4 are in line with and on a 45 degree angle to players 1 and 2
this way you can reprogram the 49 way sticks for players 1 and 2 to work on 45 degree angles to give you 2 parallel sticks for simultaneous 2 player dual stick games like Smash TV

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