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| gl.tter:
--- Quote from: gl.tter on May 17, 2005, 11:23:22 am ---Do the Volume Up / Down controls (as set in 'Other Controls') work for anybody? --- End quote --- |
| RetroBorg:
--- Quote from: gl.tter on May 23, 2005, 09:22:44 am ---I'm looking to include Dr.Romz' excellent credits counter database, which should eliminate the need for a CREDIT signal completely for over 3000 games! --- End quote --- I'm glad you contacting Dr.Romz' paid off, 3000 games is a lot of hard work. --- Quote from: gl.tter on May 23, 2005, 09:22:44 am ---BTW, in my version of mrdo.dat, I also map the MRDO_BALL_READY signal to the Scroll Lock LED to demo a watchpoint generated signal. --- End quote --- |
| Franco:
There are so many possibilities with this bit of kit, I cant wait!! I remember talk of multicolur LEDs, did it get decided whether or not these would be able to be used/controlled? |
| dphirschler:
Asteroids P1 and P2 lights flash alternately. Darryl |
| Franco:
Just a thought ive had. As discussed it will be awesome to have default and custom light sequences. I assume these would be easy to set up for an event such as a set period of inactivity etc. It would also be cool to be able to set the next sequence by using the I-Pac shift function. This could be used to set the next squence used at the set period or to set one off instantly. A red Knightrider sweeping fade would look just toooo cool |
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