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Buddabing's LED controller
Buddabing:
--- Quote from: gl.tter on April 28, 2005, 09:41:24 am ---
I wondered about that - but it's the only way to separate all the 'not what the original game did' code out from the Mame code, which I'm guessing is the only way to get it into the main distritbution.
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Buddabing:
--- Quote from: jdjuggler on April 28, 2005, 09:48:02 am ---
Idle animation during a game's attract mode - very good.
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gl.tter:
--- Quote from: jdjuggler on April 28, 2005, 09:48:02 am ---That's great... Thanks for working on this... It looks great so far.
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Thanks :)
--- Quote from: jdjuggler on April 28, 2005, 09:48:02 am ---Having this lighting control external to MAME is THE best idea!
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I think so.
gl.tter:
--- Quote from: Buddabing on April 28, 2005, 09:54:09 am ---They don't want any kind of code in their for which the source is not available.
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Hmm, well the DLLs would be optional, scanned for and loaded at runtime, so Mame would work without any drivers at all and wouldn't have to ship with any.
gl.tter:
BTW, in case I wasn't clear, only the driver would be a DLL. Everything else (the messaging engines) are built into Mame, and are platform independent.