Main > Main Forum
Buddabing's LED controller
Wade:
I would fall into group #2.
I have been wanting something just like this, that can be controlled via a small DOS driver program. I want to be able to cycle them in some sort of pattern while in the FE. Then when launching a game, I want to light the buttons used, and also light a 4/8 way indicator for each joystick (probably will switch to Randy's top-panel switching sticks as well).
I also want to light up the trackball for those games, as well, and perhaps light the Start buttons if possible (might not be for the extra DOS driver version and my own Mame version).
Wade
Buddabing:
I've got a new video of the LED controller in action. I've hooked the code into MAME and I've got the start button LEDs working.
the video.
I was on the verge of banging my head against the wall in frustration getting this to work, when I found out that someone commented out the pacman LED controller code.
MrSaLTy:
Sweet. I was thinking about bumping this and going ....
IS IT DONE YET? IS IT DONE YET? IS IT DONE YET? ;D
Can't wait for this to be finished. Keep up the great work Budda!
Tiger-Heli:
--- Quote from: gl.tter on April 21, 2005, 06:13:13 am ---
--- Quote from: RayB on April 21, 2005, 01:52:03 am ---They added that in support of the old Atari games that used illuminated and flashing player start buttons. So, that said, they DID implement that in support of accurate emulation. (so that comparison is apples to oranges I think).
--- End quote ---
Well OK, except that it works on other games too - if they were that fanatical, they would have only enabled it for Atari games.
--- End quote ---
AFAIK, it only works in MAME in the Atari games and some PacMan games and clones. And it worked in these games in the arcades. And yes, they are that fanactical about this area. (Control inputs are a different story).
gl.tter:
--- Quote from: Tiger-Heli on April 25, 2005, 06:44:33 am ---AFAIK, it only works in MAME in the Atari games and some PacMan games and clones. And it worked in these games in the arcades. And yes, they are that fanactical about this area. (Control inputs are a different story).
--- End quote ---
Actually it works in quite a few more games (just saw it on I,Robot for example) - but looking at the code, you're right, they only support what the original game supported.