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New Mame License...
Flinkly:
wait...are you guys all saying that we can play newer games on mame, but that for legal reasons, we don't? news to me...i never really paid attention to the mame side of arcade stuff though, just use it. like they say, "as long as it works, don't fix it."
i just thought it was tough to integrate newer stuff, which is why mame stayed behind arcades.
i have always wanted to play metal slug 5... 8)
lokki:
--- Quote from: Flinkly on April 08, 2005, 12:07:28 pm ---wait...are you guys all saying that we can play newer games on mame, but that for legal reasons, we don't?
--- End quote ---
Lilwolf:
You have to either find an illegal build or do it yourself.
There are a few that keep a ton of newer games up.
jelwell:
--- Quote from: Lilwolf on April 08, 2005, 07:43:18 am ---But using the mame source to allow games newer then 3 years old or which are still being sold by the original company is NOT.
--- End quote ---
TheGatesofBill:
--- Quote from: jelwell on April 08, 2005, 04:23:35 am ---I don't know how Alan got away with his Mametweaks or NoNameMame ever existed. Both get rid of nag screens
--- End quote ---
I'm not familiar with Alan or Mametweaks, but I can explain how I was in the clear. I didn't "get rid of nag screens", they were still there, and on by default. I merely added the option of disabling them, and the MAME devs were okay with that. In later builds I included some newer games, but never really told anyone about them, and included them in the source code only, you had to set some option at the time you compiled in order for them to be enabled, which was also allowed by the MAME devs. So I never did anything I wasn't allowed to, but I did take it as far as I could.
EDIT: Oh, and I should mention that I'll take a look through this new license when I get a free second, and before any future versions of No Name MAME are released to make sure I know exactly what I'm allowed to do.