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Making a game...

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GGKoul:

What system are you going to make the game for?

Hoagie_one:

can i beta test it?

Trimoor:

A puzzle game does sound like a good idea, especially because of it's programming simplicity, but it typically lacks in the story/adventure area.  My personal favorites are Puzzle Bobble/Bust-A-Move and Chu Chu Rocket.  But it still leaves me with my original conundrum; I don't have an idea for the gameplay.

SDL sounds like a good API.  It's what I use for my still-beta Jukebox program.  I've always wanted to learn good old solid C, so I will start there.  I won't be alone; I have an experienced programmer to help me.  (Okay, so he's the one who wrote the Jukebox program, but the idea was all mine.)  I will likely start with Linux, then port it to windoze and mac.  Heck, maybe I'll even make a Dreamcast port if it's not too hard.


--- Quote from: Shape D. on April 05, 2005, 01:46:30 pm ---
--- Quote from: Trimoor on April 05, 2005, 01:37:13 pm ---my philosophy is "Make the gameplay fun. Everything else is secondary."

--- End quote ---
Sounds like a dreamcast game to me.

--- End quote ---
How do you mean?  I love the Dreamcast, but I don't see how it's games were exceptional in terms of gameplay.


--- Quote from: Hoagie_one on April 05, 2005, 02:37:13 pm ---can i beta test it?

--- End quote ---
Uh, sure.

tommy:

Make a new pc Resident Evil.  :P

Hoagie_one:

Ninja vs. Pirate Bobble?

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