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Making a game...
tommy:
--- Quote from: Trimoor on April 10, 2005, 04:29:52 pm ---A strange idea just came to me. (In a dream, no less)
It's a Mario64 type adventure game, but the view is higher up and zoomed out a bit.
--- End quote ---
shmokes:
If you are leaning toward a puzzle game, but want one with some action, you should look to the original Lemmings games for inspiration. Those are my all-time favorite puzzle games.
You might also consider doing a simple arcade-style game such as the excellent game Fishy at www.xgenstudios.com
Trimoor:
I also dreamed I was having a lucid dream. The dream itself wasn't lucid, but I dreamed the dream was. Weird.
maraxle:
I say make what you know and like. If you play puzzle games, make a puzzle game. If you play fighting games, make a fighting game. If you like a genre of game, then you probably know what makes it good (at least for you).
As a side note, I used to be a shareware computer game programmer. My first and biggest effort was an RPG that I did as a senior in high school. I played the gold box SSI D&D games, so it was heavily influenced by that. Anyway, crude as it was, it was one of the first (if not THE first) RPGs for Windows 95, and sold a few hundred copies. This was in the early WWW days, self-published, and I didn't have a way to accept credit cards, so I consider it a moderate success. It gave my storywriter and I plenty of play money during our first couple of years of college before tapering off.
sasuke_kun12:
mate your in a bit of luck coz my hobby is game makin. if you just want to make games then i suggest you visit www.gamemaker.nl you will find everything you need there. the cool thing about is that it now supports direct x 9 features and you can go 3d. it took me about 3 months before i got to grips with the program. the language is similiar to c+ so if you already know it then it'll be easier for you. theres a forum if you need help or if you want your games seen.
hope this helps!