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Making a game...

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RayB:

How about another sequel to Pac Man, only now, he's a great grandpa, and he has to chew 10 times on each pellet before gobbling it. The special pills in the corners are meds for his arthritis, gout, and other old-people problems. The ghosts all walk with canes, and when they turn blue, Grampac (Grampa + Pac = Grampac) shakes his fist at them disapprovingly.

Oh, and the ghosts: The red one chasing you, will stop every few seconds to catch his breath. The blue one will have really bad eyesight, so he'll NEVER find you. Orange one will wander around the board over and over not remembering where he was going. Probably should even stop at intersections and look side to side like he doesn't know which path to choose. The Pink ghost will stay inside the center "room" and never come out. Whenever you move Pac close to the entry of that room, Pinky will shout "Who's there!?" and "Go away!"

I think this would be a great game.




TalkingOctopus:


--- Quote from: cholin on April 05, 2005, 07:13:39 pm ---Thing is, computer puzzle games are usually directed towards kids...
--- End quote ---

Not really...  Popcap makes some awesome PC puzzle games.  Give them a try:

http://www.popcap.com/

xar256:

I got an idea...I've been looking and never seen a computerized version.

cholin:


--- Quote from: RayB on April 05, 2005, 11:53:36 pm ---How about another sequel to Pac Man, only now, he's a great grandpa, and he has to chew 10 times on each pellet before gobbling it. The special pills in the corners are meds for his arthritis, gout, and other old-people problems. The ghosts all walk with canes, and when they turn blue, Grampac (Grampa + Pac = Grampac) shakes his fist at them disapprovingly.

Oh, and the ghosts: The red one chasing you, will stop every few seconds to catch his breath. The blue one will have really bad eyesight, so he'll NEVER find you. Orange one will wander around the board over and over not remembering where he was going. Probably should even stop at intersections and look side to side like he doesn't know which path to choose. The Pink ghost will stay inside the center "room" and never come out. Whenever you move Pac close to the entry of that room, Pinky will shout "Who's there!?" and "Go away!"

I think this would be a great game.

--- End quote ---

This idea wouldnt be patented or anything would it ;)  I think I need to get coding some Grampac!  Honestly though, I might attempt a stab at this game soon in flash if time prevails!  Could start with a pre-coded Pacman such as Neave's (www.neave.com I think) and then modify it.  10 gobbles is a little bit too much though.  The difficulty wouldnt be speed, it would be patience.  I got to level 3!  I just said SCREW IT at level one after 45 minutes of gobbling 3 pellets!  If anyone wants to submit some graphics for this, Ill surely make it a game!

Shape D.:


--- Quote from: RayB on April 05, 2005, 11:53:36 pm ---How about another sequel to Pac Man, only now, he's a great grandpa, and he has to chew 10 times on each pellet before gobbling it. The special pills in the corners are meds for his arthritis, gout, and other old-people problems. The ghosts all walk with canes, and when they turn blue, Grampac (Grampa + Pac = Grampac) shakes his fist at them disapprovingly.

Oh, and the ghosts: The red one chasing you, will stop every few seconds to catch his breath. The blue one will have really bad eyesight, so he'll NEVER find you. Orange one will wander around the board over and over not remembering where he was going. Probably should even stop at intersections and look side to side like he doesn't know which path to choose. The Pink ghost will stay inside the center "room" and never come out. Whenever you move Pac close to the entry of that room, Pinky will shout "Who's there!?" and "Go away!"

I think this would be a great game.




--- End quote ---
shouldn't one of the ghosts have incontenence problems too?

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