Main > Main Forum

EyeToy Possiblitity?

Pages: << < (2/2)

Stingray:


--- Quote from: caffinefiend on April 01, 2005, 02:07:33 pm ---those "gimmicky" controllers are never good and don't work well, i guarantee it

--- End quote ---

That is usually the case, sadly enough.

-S

AceTKK:

Actually the TrackIR is quite popular amongst hardcore driving/flying simulator groups.  PCgamer has reviewed it pretty favorably and most people agree it works well.  I've never tried it myself; it's too expensive and I don't play those games anyway.

-Ace-

brandon:


--- Quote from: Stingray on April 01, 2005, 02:09:15 pm ---
--- Quote from: caffinefiend on April 01, 2005, 02:07:33 pm ---those "gimmicky" controllers are never good and don't work well, i guarantee it

--- End quote ---

That is usually the case, sadly enough.

-S

--- End quote ---

yeah.. and that's usually because the hardware and software developers are never on the same page.  I honestly think that many of the failed "gimmicks" like the power glove and such werent necessarily bad ideas.  The were just poorly implimented.  Take LCD shutterglasses for example.  A VERY small minority of people own them (I'm one of them) but everyone who tries them out seems to think they are very cool and work quite well for producing a 3D effect.  If software developers would offer more support for such devices then the experience would be even that much cooler and then these "gimmicky" devices would sell a lot better which would bring the prices down and would create even more demand of other software develops to support these device which would make the devices sell even better which would... well you get the point.   All it would take is somebody willing to take a risk to get the ball rolling.  I really dont see this type of thing happening with PC gamers though.  If you look as things like the Nintendo DS and PS2 EyeToy you see that the consoles are quite a ways ahead of PCs in that respect.  Heck, it took forever for software developer to even support joysticks on PC and some games still dont support them... ::)

Pages: << < (2/2)

Go to full version