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Mouse wheel as spinner in MAME?

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u_rebelscum:


--- Quote from: tmasman on March 14, 2005, 04:29:05 pm ---There are even mice with 2 scroll wheels... (Horiz & vert)

Wait a second..........
If you patched MAME you could probably even drive 2 trackballs with 1 mouse...

--- End quote ---

But directX directInput (which mame uses) still only has three axes. 

I have a cheap compaq optical mouse+trackball with four axes.  I don't know how the fourth (horizontal) axis is handled in normal windows datawise; I don't seem to be able to see it in directInput.

tmasman:


--- Quote from: u_rebelscum on March 14, 2005, 06:08:59 pm ---But directX directInput (which mame uses) still only has three axes. 

I have a cheap compaq optical mouse+trackball with four axes.  I don't know how the fourth (horizontal) axis is handled in normal windows datawise; I don't seem to be able to see it in directInput.

--- End quote ---

Bummer...
That's what I get for thinking before thinking...
uh... Did that make any sense? ???

Kremmit:


--- Quote from: u_rebelscum on March 14, 2005, 02:09:48 pm ---Mame doesn't . . . yet.  Hopefully the changes will be included in the next version, and make it ain't so.  ;D If you can't get it working on your own by then, no problems.

--- End quote ---

I thought for sure I had read somewhere that it was already useable- was it previously enabled in a custom MAME build or something?

u_rebelscum:


--- Quote from: Kremmit on March 15, 2005, 01:09:02 am ---
--- Quote from: u_rebelscum on March 14, 2005, 02:09:48 pm ---Mame doesn't . . . yet.  Hopefully the changes will be included in the next version, and make it ain't so.  ;D If you can't get it working on your own by then, no problems.

--- End quote ---

I thought for sure I had read somewhere that it was already useable- was it previously enabled in a custom MAME build or something?

--- End quote ---

I probably said something to the effect, "Mame added some mouse Z axis code, I think it should work" back around 0.84-0.85 when the inputs were changed.   :-X

Ah well, it's mote now, Z axis now works as of mame 0.94u3. (tested winXP)

tmasman:


--- Quote from: u_rebelscum on March 15, 2005, 11:17:04 pm ---I probably said something to the effect, "Mame added some mouse Z axis code, I think it should work" back around 0.84-0.85 when the inputs were changed.   :-X

Ah well, it's mote now, Z axis now works as of mame 0.94u3. (tested winXP)

--- End quote ---

Will the diff you attached above work with older versions of MAME?

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