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| FractalWalk:
--- Quote from: RayB on March 04, 2005, 07:03:28 pm ---I --- End quote --- |
| OSCAR:
Some early games had the joystick in the middle, with action buttons on either side (Berzerk, Scramble, etc). Also many, if not all, joystick-only games had it in the middle (ala Pac). But it seems that the "primary" controls tended to be on the right for cp's with multiple controls; joysticks w/ buttons, joysticks w/ spinners, spinners w/ buttons, and so on. For example, on Tempest, the "primary" control is arguably the spinner, which is on the right and the zap buttons on the left. On Tron, the joystick would be the primary control and it is on the right with the spinner on the left. So the trend would seem to be that the control that needed quicker action or response tends to be on the right, where it would be easier for "righties" to respond to the game. But, who really knows?? :) |
| Trimoor:
Why?... (note: change extention to mp3.) |
| Quarters:
I think it feels more natural to have fire buttons in the direction your character is traveling (on the right). This was probably decided by the direction that we read. Anyone ever seen a scrolling game where you start on the right and work your way left? That would be weird! On a related note. I recall being frustrated by playing games configured: joystick-----jump--fire then plugging a quarter into one: joystick-----fire--jump always made for a quick game. |
| scooter:
--- Quote from: Quarters on March 05, 2005, 08:29:07 am ---Anyone ever seen a scrolling game where you start on the right and work your way left? That would be weird! --- End quote --- Jungle King!!! |
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