Main > Lightguns |
A BYOAC Lightgun, are we up to it? |
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IntruderAlert:
Anyone ever try hacking the Act-Labs gun interface to use a real arcade gun? |
shawnzilla:
What are your ideas (unless you don't want to share them publicly)? I'm hoping we can all brainstorm and make this a reality. --- Quote from: ripzone on March 03, 2005, 07:39:35 pm ---Yes, it would be pretty cool but I can't help in the drivers section. If anybody wants help designing the product I have a few ideas. --- End quote --- |
Lilwolf:
Someone did... said they got great results. I took mine apart to put it in a gun.. but moved before finishing it... and never got back to it. --- Quote from: IntruderAlert on March 03, 2005, 07:41:54 pm ---Anyone ever try hacking the Act-Labs gun interface to use a real arcade gun? --- End quote --- |
Lilwolf:
The question is how you would want to do it. I dont' believe its worth going for a standard light gun solution but instead using leds and light sensors is the way to go. This way, you need a good a->d converter (Dave?) and a few light sensors... and some mapping of controls to convert them to screen locations. looked into it in the past... but didn't have the time. (also mentioned it in more detail in the last few weeks in other threads) |
Flinkly:
i think we could with our combined knowledge, but about 75 percent of projects never get off the ground around here. if we did make one, we'd have to have a solenoid inside. as for design, i think it should be nice and heavy, like a real gun, and looks like one too, kinda like the bio-gun offered over on liksang. just my two cents. also, to make it nice, we would have to incorporate a fire button, and a calibration button on the gun, like act labs. i'm sure andy or randy could help us if we had some pcb stuff that we needed produced, but i'm not sure about gun shells. but it shouldn't be too hard. worste case scenario, we could try to reverse engineer the act labs gun... |
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