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What ruined the "arcade generation"?

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RayB:

Yup, look at all the positive word of mouth a game like Katamari Damacy got! More companies need to invest in just wild and crazy out of this world ideas.



stevodevo:

Yeah I remember waiting out front of TimeZone in Australia on Tuesday nights for their Tuesday night lock-in.  We paid $5 and had 3 hrs of unlimited games!

Ha, I still remember the bitterness I felt when they upped it to $7 for 2 hrs!

Now when I go to the arcade they're almost all shooting games or driving games.  Although I did find a Ms. Pacman at the arcade in Clarksville, TN!

Gunstar Hero:


--- Quote from: Sephroth57 on February 28, 2005, 04:45:03 pm ---for those complaining about the new games costing too much... well you must need some practice cause i can last just as long in an arcade on 10$ now as when i was handed 10$ as a kid in the arcade.

DDR 1$ = 3 or 4 songs, each song is like 2 minutes, you have song select time in between, thats about 8 minutes for a dollar, thats really not bad at all. And this goes for all the music games, beatmania, popn music, guitar freaks, etc.

Big shooting games 1$ = as long as you can stay alive.. i can easily make it halfway through time crisis 3 on 1 credit

Racing games - well unless youre badass at these they are pretty crappy, 1$ for a 2-3 min race and unless you get 1st place youre done after that.

Initial D - although a racing game it gets its own category, "dueling" is the big thing in arcades and when you win a 1on1 race you get to play again. ive had people challenging me for 30 minutes straight i never put in a dollar since i started.

Fighting games - still are all 50c, and if youre any good at all you should be able to beat the computer easily and that takes about 15 min to finish the game sometimes. plus you got people challenging you, etc


like poonga said its about social games now, but its definately not much more expensive granted youre good at what youre playing.. i grew up going to the arcades and i never stopped, so when new games came out i played them got good at them, etc. i think a problem for some of you guys you stopped going after the classics, and now want to go back to the same exact arcade filled with classics, yeah its cool to have a few in the back but really you need new games to keep it going



--- End quote ---

Okay, I'll bite on this one.

I could play games like Ghouls'n'Ghosts and 1943 for a LONG time on a quarter. 30 minutes was a short game. I can 2 coin Metal Slug (I have a buddy who can 1 life it!) and Contra. I know/knew guys who could play games like Asteroids and Tempest until they wanted to stop.

Don't try to tell me 8 minutes of DDR is a good deal.

And sure, Initial D dueling is cool, and can get you some great playtime, but not all arcades even have the winner set up to continue... Shooting games? On the off chance you can find one that works, you can get maybe 20 minutes out of it if you're SLOW... (and I can 2 coin Time Crisis 3 on a good day) That $.50 fighter? 10 minutes. Tops. And that's provided I let the CPU win every other round.

So of us never stopped going to the arcade either Seph... and not just to play the fruity dance game of the week (joke, my GF will kill me for this, so don't be too offended) but to throw down the newest shooters (Ghost Squad rocks!) and drivers (yeah, lots of Initial D played at 1am at my local 24hr bowling alley, until the game was like, buy a new card, and I was like... hell no! And I won't play Maximum Tune. No fruity eurobeat. :P) and fighters (Tekken 5 JUST came home...) and the sad thing is, it's no longer a cheap way to have fun.  :(



dfmaverick:

G4tv's show ICONS had an episode, "Arcade," about the death of the arcades. It replays again Tue Mar 8, 2pm CST.

I believe they said that the manufacturers helped kill the arcades since they put out too many in too short of time and oversaturated the market and then the only place to sell games to keep the industry going was to the 7-11s et al. After that the consoles brought the final downfall to the arcades and the only way they could keep it going from there was with the $1 & $2 a play games. Had a little revitalization with fighting games but eventually advanced to where the family type player(not frequent) would not play since they would get dominated in fighting games. Something like that. That's all I remember. Take a look at the show. Part of that recap might have been from the "Fighting Games" episode.

SirPoonga:


--- Quote from: Gunstar Hero on March 01, 2005, 12:16:03 pm ---I could play games like Ghouls'n'Ghosts and 1943 for a LONG time on a quarter. 30 minutes was a short game. I can 2 coin Metal Slug (I have a buddy who can 1 life it!) and Contra. I know/knew guys who could play games like Asteroids and Tempest until they wanted to stop.

--- End quote ---

After much practice.  I bet when you first started playing you couldn't get that far.  If you did the arcade operator had the settings on easy then.  At least where I played when I was a kid the arcade ops were greedy and everything was set to hard!

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